i was thinking of putting this together but having lightning bolts and galvanic blasts in there lowers your likelyness to draw a creature also, id take out 4 ornithoptars for the stoneforge mystics and take out 4 galvanic blasts for kor outfitters in that case u can search up an armor, put it into play, both with mystic and equipt it with the outfitter and not have to rely on quest also id only run 20 lands
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thanks man. i suggest adding a fourth wall over a third gideon also, earthquake has rocked sideboard agianst turboland and such
looks good, would do well against plainswalkers. maybe balll lightning over hellion maybe thornling or zendikar shrine expedition just throwin ideas out
u dont need that many borderland rangers. ur mana cost is a little high to get vengevine back by anythin other than bloodbraid id take out the nighthawks and sparkmages for some 2 drops like nest invader or lotus cobra maybe even birds of paradise this deck would be good with eldrazi monument as well, and bloodbraid cant cascade into it so thats a plus
joraga treespeeker. u can level it up on turn two and still cast nest invader
another cool thing with omnath is bear umbra doubles how much you get every turn
basilisk collar over gorgon flail cunning sparmage!
BUSHWHACKER WITH DEV. SUMMONS PEOPLE!
omnath with bear umbra is fun. 4 archdruids? need more than 19 lands drop greenweaver druid for the ROE leveler llanowar elves 2x garruk 3x nissa
and day of judgement... eldrazi monument? sideboard it maybe
spawnshire means from ur sideboard in technical terms. but yes i understand.
skyfisher can bounce itself, not lands, making u be able to bringback vengevine knights with sejiri steppe is a protection thing, but yes thoctar is faster maybe
this deck atually looks super fun to play. mill yourself and have like 15 vengevines in ur graveyard. sweeeeet but bojuka bog is a mean card relic of progenitus anything removing graveyard would hurt any vengvine deck, but urs will have a lot in ur graveyard and be screwded
yesterday, I played a 3 game match against a White Weenie, stoneforge toolbox deck and against a Mythic Bant exalted deck. White Weenie: game 1, pre sideboard got blown out by 2 honor of the pures, and elspeth, a steppe lynx, and just a fast hand sideboarded in 2 qasali pridemage and a goblin guide took out 1 dauntless escort, 1 vengevine, 1 ranger game 2, i won with a baneslayer and a control style game. Having a path and a bolt in my draw helped game 3, i lost with a qasali killing an honor of the pure, but I didnt think he was running day of jedgement and i got recked WW- LOSS :( mythic bant i won all three games. I saved my removal for Rafiq, sideboarded in qasali for finest hour and put in a elspeth cuz i didnt need the escort. MYTHIC- WIN :) yay
sgt thundercunt is an idiot. the 1 ofs are cuz u can tutor for them with ranger and stoneforge. id drop 1 student of warfare for another nacatl and try to smooth out ur mana curve. 11 cards at 4 mana is sketch... idk this deck will be the best deck in coming months. 3 paths?
kay so i played a little against naya lightsaberish preboard i got blown out by thoctar by turn 5 game to (also before sideboarding) i won due to a resolved and alive knight of the rel. game 3 (before sideboarding) I lost, but it was entirely a misplay on my part, Me having pathed a thoctar DURING MY OWN TURN which allowed him to play baneslayer the next turn and I had no flyers on the board so it was 1-1 and a misplay loss post board he took out 3 path, 2 bolt, and 1 ajani, putting him to 2 ajanis. 0 paths, 2 bolts he put in 3 ruinblasters, 3 purges I put in 4 purges, 2 firewalkers, 2 elspeth I took out 2 ranger, 2 nacatl, 1 scute mob, 1 bolt i think game 1 i got mana screwed, had to discard a card on turn 3 cuz i had too many in hand (I discarded vengevine) turn 4 i got a basic and played bloodbraid... INTO KNIGHT OF THE REL! which brought bak the vengevine. vengevine attacked opponent and bloodbraid killed his ajani he was tapped out for. knight was pathed, but vengevine and elf ended it quick... WIN game 2 i drew my sejiri steppe and had to playu it, so my knight was worse, but he still was a 5/5 for 3. I got ruinblastered and a heirarch got killer he played a baneslayer and I was on 3 mana, I pathed it, played a land, bloodbraided into a bolt at him, he then bolted my bloodbraid, played another banelsayer and i scooped... LOSS game 3 i kept a 2 land hand with a noble that thankfully wasnt killed. I got a land, bloodbraided into a noble, played a baneslayer that got pathed, played a vengevine that got pathed, but in responce I bolted it. then i played a ranger for mob and smashed... WIN game 4 i destroyed!... turn 1 noble, turn 2 knight. turn 3 vengevine, turn 4 baneslayer, turn elspeth and smashed for like 8 in the air and 8 on the ground WIN game 5... i dont wana talk about it. My notes on this game say "you rememember, that sucked" no comment LOSS I won games 6 and 7 through some bloodbraid vengevine banslayer elspeth shenenigans... then we called it a day Pre board, 1-2 lightsaber wins post board- 5-3 vengevine wins
yeah, but the point of vengevine is that he can die and come back, wich gigantoform cannot due if u want to give him trample, your sledge will help. maybe tutor for the sledge with stoneforge? maybe bant battlemage for trample
btw i like the sideboard a lot, id run qasali pridemage instead of giagantoform tho for the sake of basilisk collar, eldrazi monument, and any other funky artifacts
hyena umbra is one mana. the first place at GP brussels trials mythic decks mana looked like this: 2 Celestial Colonnade 4 Forest 1 Island 4 Misty Rainforest 2 Plains 4 Seaside Citadel 2 Sejiri Steppe 2 Stirring Wildwood 4 Verdant Catacombs it is a little excessive cuz his deck ran knight of the reliquary, but dual lands arent bad to have in the first place to help for mana stabalization, and the activated ability is a just incase you need the creature. having a celestial collonade double strike flying above the opponent isnt a bad thing also, what about rhox war monk
this deck is rad if u add kor skyfisher for additional multi creature action. also, for the sake of the compitiotion, u dont have to keep it budget, so might as well throw in some manlands and zen. saclands stirring wildwood misty rainforest celestial collonade, plus id play way more than 20 lands in a three color deck. 24 minimum maybe a totem armor instead of the canopy cover.. spreading seas sideboard orinstead of negate
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