wait, not recoil, those aren't standard, and im not sure about the leylines, i believe they are
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not really sure what to take out, but putting 2 or 4 leyline of the void will cancel all the eldrazi, and maybe add recoil for if they get one out.
looks much better! =) i really cant think of cards that would change it much, experiment with changing a few cards with a few others and see what happens
by adding cards to draw ide take out a few that return permanents, cuz you have a ton of those
ok looks better, for the last 2, try adding walls of air (for flying defence) or even 3 frost 3 air, and maybe more cards to draw, but im not sure what standard ones they have. improvement though =)
add more (total of 4) erasure and add more cards to draw to get their effects to work better, other cards than inginuity which i would also take 2 out because they are too high for 3 cards, try lower drops for that instead also the 4 keening stones are un needed because if you get them fast it doesnt mean you can play them fast, i hardly ever have 6 mana before i win with mine, so even when i get it i usually dont get to play it, still good to have 2 though just some stuff to take into consideration :)
i would recommend taking out 2 of the traumatizes because 12 5 drops are too many, i run a black blue (non standard) mill deck and the average cost is 3. http://www.mtgvault.com/ViewDeck.aspx?DeckID=177537 i dont really know what to suggest because im not used to searching through standard cards, but go for more lower drops than you have, and the traps are a good addition i might try to find a place for those in mine.
Take out the door of destinies and just put in coat of arms. :) same effect
i think its a good idea, but you have too many cards with only 1 and too many different combos whithin this deck, i mean its a good idea dont get me wrong, but maybe try adding some of the cards from here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=156302 just a suggestion =)
i got a dragon deck kinda like this, only its red black green, some cards i would suggest adding: Darigaaz, the Igniter (dragon legend good against single colored decks) Savage Beating (all get double strike or you have 2 combat phases (entwine)) Haunted Crossroads ([S] put target creature from your graveyard on top of library) Cover of Darkness (chosen creature type has fear) perhaps one of these multi-colored spells: Couldron Dance (good effect in a pinch) Darigaaz's Charm (use 1 of 3 different effects) Fires of Yavimya (all creatures get haste, sac add +2/+2 to creature for turn) and a great combo i have in mine is: Weird Harvest [XFF] (each player may pull up to X creatures out of their decks into their hands) Myojin of Life's Web (8/8 indestructible with its counter on it, remove the counter and play any amount of creatures from your hand)
I actually have this red ping deck (http://www.mtgvault.com/ViewDeck.aspx?DeckID=156306) and its VERY sweet, designed myself, modified it over time with different cards to make it faster and harder and i also am planning on getting this deck (http://www.mtgvault.com/ViewDeck.aspx?DeckID=156302) i already have most of the cards just was waiting on more glimpses to come in, but from what i have experimented with it, it is a VERY fast deck.. Let me know of any changes you might think i need =) i'de be glad to have feedback!