The owner of this deck hasn't added a sideboard, they probably should...
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So my idea is to control them even after you lock down their combat phase, but once you pop venser's ultimate lantern spirit is pretty much a win condition if your out of cards. gideon and karn are back up win conditions needs a bit of work but i want to take to fnm soon sideboard to come based of my meta
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I'd sideboard Negate and add 4x Ponder to allow you dig/stack/shuffle(if need be) I like the idea of getting Venser's final ability off with Lantern Spirit, but how practical is it really? Three cheers for a unique approach to Venser. :D
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