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Early mill followed by stomping your opponent with big creatures grown strong from your opponent's fat graveyard
Start with Early mill using thought scour and dream twist. Add more mill with invisible stalkers+paranoid delusions and grisly spectacle. Then, once the opponent's graveyard has enough in there bring out the big guns, jace's phantasm, wight of precinct six and the consuming aberrations. Talrand is there to proc off all sorceries and instants, including the ciphered paranoid delusions. Jace is there for either some card draw or fast mill. If you have a big gun out, and an essence harvest, use them for massive life drain.<br />Hands of binding, victim of night, and dissipate are there for removal and counter to bide yourself some time and protect you big guns.
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Talrand is an unusual addition to a mill deck, but I like what he does here. I'd replace at least two of the Phantasms with Sage's Row Denizen to capitalize on your frequent creature-ing. The phantasms aren't wonderful late-game unless you happen to have two or three of them, and you should have plenty of flying things to attack with anyway.Actually, that gives me an idea. I think I'll make a Talrand-Cipher-Denizen deck and see what it does.Anyway, good deck, solid curve. It's an uncommon but good take on Mill, especially in the current Standard, which is too fast for normal Mill.EDIT: Made the thing. Have a look, let me know what you think. It's kind of slapdash right now, needs playtesting.http://www.mtgvault.com/exterminatusextremis/decks/talrands-denizens/
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