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Aggressive to me doesn't mean that you have the time to wait for those big hitters to be played but put pressure on your opponent on every turn. Don't give him time to get his own plan working. Thus I would remove some of the more expensive (cmc) creatures in this deck and focus on cheap, fast, and hard-hitting creatures. Also your ramp-spells basically draw lands from your deck into your hand, but they don't accelerate your mana-production. Cards like Harrow, Khalni Heart Expedition, Search for Tomorrow or even a basic Rampant Growth would work better here. Also searchlands like Terramorphic Expance or Wooded Foothills will work great in such decks. I would also include an option to give your attacking creature(s) some sort of evasion (trample, protection from colour, flying, and so on) to make sure you can damage you opponent even when he has something to block your attack. Rancor, Crash Through, Rush of Adrenaline, Unnatural Predation and so on. Last Adventuring Gear is a good card that fits into nearly every landfall deck. GreetingsMuktol
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If I might suggest Steppe Lynx and Fetch Lands. These work incredibly well together alongside Plated Geopede!