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ideally you want a nip,swamp and edge in your starting hand. turn1 cast swamp and nip. turn2 chant nip with edge and swing for 4 lifelink! good start?! keep his smaller creatures at bay with unmake, but save the terrors for his big stuff so you can bring them back with your puppeteers. shriekmaw can be evoked as cheap creature removal then brought back with your mannequins. draw the game out gaining as much life as possible, hit him hard with your flyers, then finish with corrupt! -ENJOY!!!!!!!!
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the only decks to give this trouble are lark and fae. what other weakness do you see here??
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You need an boomerang effect to have a very good graveyard control. Other than that it seems ok to me. Pls come and check out my decks some time.
a 4/4 with lifelink on turn 2 is never a bad thing. terror may be good for a sideboard as it doesnt work on black or artifact creatures.