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My attempt at a Solar Flare deck. I'm trying to beat a mono-red Goblins deck, black-green Rock decks and a white-red human weenies deck. If you have suggestions, I'd greatly apreciate them.
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this deck make no sense at all
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-1 grave titan -2 ludevic -2 skirsdag -2 phantasmal image (put on sidedeck) -1geist (put on side) +1 sun titan +2-3 snapcaster +1wurmcoil engine or consecrated sphinx -1 sorin -1 jace +2lilianas +2seachrome coast +2 isolated chapel +1island +1plains -3 swamp -2drowned catacombs put some think twice and forbidden alchemy and some dissipate too, take of these nonsense spells +1 day of judgement too well
If you want ideas, look at this deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=242578 If you want to beat gobs, more timely reinforcements, day of judgements, and black sun's zenith, to keep board control up. To make this deck really competitive, you'll need to drop the ludevics, high priests, delusions for more snapcasters and sun titans. You probably don't want jace: go with liliana instead.
Jace isn't that bad in Solar Flare. He's oke, more decent though. I'd say drop Sorin if you'd want to drop a planeswalker.
Forbidden alchemy, more of a titan focus, inistrad bring back cards.