G/B Modern Rock

by tplasman on 03 September 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (5)


Sorceries (3)

Instants (4)


Planeswalkers (1)


Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

My version of a G/B Rock deck. Any suggestions would be gladly appreciated, other then to add Verdant catacombs. Its too expensive, and in less than a month Innistrad will come out with a new G/B land that will fit nicely into the deck. Now to explain.
Solemn Simulacrum and the Terramorphic expanses are there for land gain. Solemn also has the affect of giving you an extra card. Sylvan Ranger and Llanowar Elves are there to provide Mana ramping, so hopefully larger threats can get out sooner. Acidic slime has death touch, along with the 3 drop Glissa, the Traitor. Glissa is only in the deck for first strike and deathtouch on a 3/3 3 drop. Nothing for her second affect. Grave titan and Rune-scarred are the 2 main forces in the deck. Everybody knows that Grave titan summons multitudes of zombie tokens for the field. Run-scarred can bypass all of these defenses to strike the opponent, because of flying. Also i can use it to find a planeswalker.
Garruk is in here for an amazing affect of bringing in 3/3 beast tokens and 6/6 wurm tokens for a secondary win condition. Sorin does great also, but he is going to be used as a spot removal with his +2 ability.
Doom blade, deathmark, Go for the throat and Sorin's thrist are to be used as removal. I'm running Sorin's thirst for its ability to remove anything that has 2 or less toughness and alos gives you an automatic 2 extra health. I limited the amount of Sorin;s thirst to 2 because Sorin himself is in the deck to provide that affect later down the road.
Grren Sun Zenith is here for it's card finding capability. Black Sun zenith is going to be used more as a mass removal spell, similar to DoJ.
Please leave suggestions. I'm trying to keep this Standard legal so i can use this at FNM. And you can bet that when Innistrad comes out this deck will be changing.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 3,540 times.

Mana Curve

Mana Symbol Occurrence

0031025

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for G/B Modern Rock

Honestly, you don't want more than 2-3 Glissa's. While one is on the field, multiples are dead in hand. Cut 1-2 for a Wurmcoil engine which is a game-ender in and of himself (plus he works with Glissa's ability.)

If you have problems with lowering the count, you could always add in more Green Sun's Zenith. Always a good card, and you could definitely use more than 1.

I would put Baloth in the sideboard and add in some hand disruption spells like Inquisition of Kozilek, Despise or Distress.

Other than that I like the deck a lot! Can't go wrong with a good rock deck =P
Mind if you take a look at my deck? It would be much appreciated!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=228458

0
Posted 04 September 2011 at 02:26

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Thanks. I know there about to go out, but I've also bought a few Basilisk Collars to add into the deck. Thanks for the suggestions.

0
Posted 05 September 2011 at 01:52

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