Nature Nightmare

by toxinofabutterfly on 09 September 2014

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

I use this to overpower people, lots of strong creatures and trample, deathtouch and reach for good defense.

Deck Tags

  • Black Green
  • Power Deck

Deck at a Glance

Social Stats

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This deck has been viewed 619 times.

Mana Curve

Mana Symbol Occurrence

0027038

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Nature Nightmare

Is this supposed to be like a singleton 60 card deck?
Besides that you have WAYYY too little lands for how high your curve is deck wouldn't work 8/10 times.

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Posted 09 September 2014 at 22:17

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You say that, but the deck works pretty wells most of the time. A lack of mana can happen no matter how many mana you put in the deck. And yes, we tend to play single decks for the variety.

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Posted 09 September 2014 at 22:43

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I mean, I am only going off of a mathmatical percentage that is proven in magic.
Sure sometimes you will be able to cast all the cards in your hand, most of the time you will be sitting there with 2-3 dead card which means you basically kept a mull-4/5.
Just trying to help your deck get better thats all.

Generally the only decks that can get away with less than 20 lands are decks that top out at 2CMC with mostly 1 CMC spells/whatevers, some combo decks or decks that just don't need mana(dredge).

Yeah i'm cool with the singletons, was just making sure thats why there was only one of each.

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Posted 09 September 2014 at 22:54

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Got way too used to commander, so I like the single variety decks, as you can see. Past that, I tend to run a little lower on mana to increase playability on some other cards, once again easy to see looking at my other decks. It can be risky, but a good round offers a pretty sizable advantage. This deck could go a bit lower on average mana cost, but when playing I very rarely have problems playing my hand(albeit slowly, sometimes). The biggest trick to this deck is getting an early advantage and not letting your opponent onto the battlefield. Of course, I don't get to play many new people, so I'm sure there are problems I'm not seeing.

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Posted 09 September 2014 at 23:05

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