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"Grim Monoltih" + "Voltaic Key" + "quicksilver amulet" + 1 of those creatures (opcional) = WIN Until you got all that, control your oponnent with "isochron scepter" with "orim's chant" or "angel's grace" imprinted. Protect the artifact with "spellskite" and kill creatures with "suprime veredict" or "Fire/ice" - Use "tutors" to get the artifacts/instants you need. - Draw cards with "Fire/Ice" in a "scepter" if you need. -"Sun TItan" to bring permanents from the graveyard to the battlefield most likely your oponnent's will get pisse'd once you play scepter with orim's chant in turn 2 ... Either way... you just need to control your mana pool and you will be fine. - Not sure if i should put more creatures or more ways to get quicker mana or even something to procteing me from a "detenction sphere" ... btw, i think for defense its enough, but either way i would like some advice :)
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Maybe quicksilver amulet would help.
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nice one, maybe 2 of them instead of "wall of denial". the way it was i was getting a lot of defense, maybe with that and more creatures i can win quicker. dont know if "sculping steel" would be a right choice here or not. i replaced leonin for more spellskite. i think it is better.