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Essentially it's a mana ramp deck in which your A) trying get you allies down which give each other the standard +1/+1 bonus and b) get to 9 land with at least 1 of any of the allies on the board. You right of replicate with the kicker and voila one REALLY beefed up ally and 5 other 6/6 allies. I'm not gunna get into the wolf tokens. Teramorphic Expanse is to triger the Kalhni twice, and if you want to be cautious, idealy you want at least three allies along with Harabaz Druid and 7 land to both play Rite of replication and have enough to negate any spell aimed at countering it.
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this looks really cool...it's simple, but I love it--especially because most of your creatures cost next to nothing to play. Great job =] Comments on my decks are always appreciated
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Last week at FNM we played 2-headed giant. 2nd and 3rd place teams featured a version of this deck idea with a few changes. -switch out land ramp for counters (cancel / negate) and board protection (vines of vastwood and unsummon worked for me) -remove all green allies except for the harabaz druid and add in halimar excavator -a few fog and ponders Get out 2 or 3 allies quick and protect them for a turn 5 kicked rite on the excavator, rolling at least 180 cards for the win. Was a BLAST to play. Alternate win cons came for my partner and I (we were 3rd place) by simply kicking rite on a kazandu blademaster one time (for 5, 5/5 blademasters all at once), and then another time on a vampire nighthawk. Optionally drop in a few Gigantiform, and happily pay for the expensive kicker with your harabaz to drop a few 8/8 tramplers for a win. If your opponents cant or dont kill your sneaky little harabaz druid, a kicked rite of replication is almost a sure thing!
i love the deck idea, you have mana acceleration even know you have cheep cards all you cards get boosts of each other, it is an great idea, nice job.
Halimar Excavators are another easy win con with a kicked Rite of Replication