Naya Allies

by Tokens'R'Us on 17 June 2010

Main Deck (60 cards)

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Deck Description

Turn 3 win, perfect play. On average only a turn slower kill. this is the best you can get.
turn 1: plains freeblade (1/2)
turn 2: forest, harabaz Druid and a 2/3 freeblade, swing for 2 (18)
turn 3: mountain, tap mountain and forest for a battlesinger (+1\+0) and a 3/4 freeblade. Tap the plains for freeblade number 2 (1/2) and +2+0, freeblade 1 is a 4/5. Tap the harabaz druid for 4 plains and play join the ranks plus +2\+0. freeblade number one is a 6/7 and number 2 is a 3/4. All getting +4/+0 and haste so you have a 5/1 battlesinger, 2 5/1 ally tokens a 10/7 freeblade and a 7/4 freeblade altogether swing for 32 on turn 3.

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

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This deck has been viewed 828 times.

Mana Curve

Mana Symbol Occurrence

28001210

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Naya Allies

I like that you've figured out a way to abuse the allies that much, but the problem is that without haste, only the Battlesinger and the first Hada Freeblade can attack that turn (totaling 15 damage... 3 short of a kill).

Try Burst of Speed to finish the combo off (R, All creatures you control gain haste). That way you can summon like mad for the Hada Freeblade's effect, then swing with everything.

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Posted 18 June 2010 at 11:57

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By which I mean, the battlesinger doesn't give haste to anyone, and I don't see any other potential source for it.

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Posted 18 June 2010 at 11:58

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Yeah that's a big egg on my face. I always thought the battlesinger gave 1/0 and haste. Oh well burst of speed isn't a huge change.

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Posted 25 June 2010 at 11:34

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