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Turn 3 win, perfect play. On average only a turn slower kill. this is the best you can get. turn 1: plains freeblade (1/2) turn 2: forest, harabaz Druid and a 2/3 freeblade, swing for 2 (18) turn 3: mountain, tap mountain and forest for a battlesinger (+1\+0) and a 3/4 freeblade. Tap the plains for freeblade number 2 (1/2) and +2+0, freeblade 1 is a 4/5. Tap the harabaz druid for 4 plains and play join the ranks plus +2\+0. freeblade number one is a 6/7 and number 2 is a 3/4. All getting +4/+0 and haste so you have a 5/1 battlesinger, 2 5/1 ally tokens a 10/7 freeblade and a 7/4 freeblade altogether swing for 32 on turn 3.
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I like that you've figured out a way to abuse the allies that much, but the problem is that without haste, only the Battlesinger and the first Hada Freeblade can attack that turn (totaling 15 damage... 3 short of a kill). Try Burst of Speed to finish the combo off (R, All creatures you control gain haste). That way you can summon like mad for the Hada Freeblade's effect, then swing with everything.
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By which I mean, the battlesinger doesn't give haste to anyone, and I don't see any other potential source for it.
Yeah that's a big egg on my face. I always thought the battlesinger gave 1/0 and haste. Oh well burst of speed isn't a huge change.