Suicide Black T2

by Toasty on 15 July 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (7)

Sorceries (6)


Artifacts (2)

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Deck Description

This is my best shot, at crafting a deck similar to Suicide Black back in the day, but at the same time is more Meta relevant.


The Disruption
Duress - Auto 4 of, eliminates mana disruption (where u want BBB on turn 3 for the Lich), planeswalkers, counter spells, board clearers (even though this doesnt bother you), and many combo spells.

Inquisition of Kozilek - 3 of, 8 total hand peeker's seemed too heavy. Can kill important lower creatures though, like Knight of the Reliquary, Lotus Cobra, and Ball Lightning.

Contaminated Ground - Indeed, the closest thing we'll get to good ol Sinkhole. Can deal good damage as well as mess up their mana colors and man lands.

Sadistic Sacrament (sideboard) - great card, but a bit heavy for just 3 cards. Works wonders against combo decks (Brilliant Ultimatum and Polymorph)

Vampire Hexmage (sideboard) - 2/1 first striker that you can sacrifice to kill any target planeswalker or anything with counters, like Everflowing Chalice

The Beaters
Abyssal Persecutor - Obviously your win card here, with just 1 draw back. His cant win effect. Thankfully, this deck is packing some removal package to get rid of him after he's done the job.

Nantuko Shade - great early game, great late game, great pump card. He can smash down Wall of Omens on turn 3, or smash threw a Baneslayer Angel turn 6. Play him right, and he can be just as important as Percy.

Phylactery Lich - a 5/5 beater on turn 3? A standard functional reprint of Phyrexian Negator, just with a different hurt clause? Sounds fine to me. Sure, he can get 2 for 1'd easier than Phyrexian, but if the opponent isnt packing any artifact hate, you've got an indestructible 5/5 beater.

Vampire Lacerator - again, this one is a functional reprint of Carnophage, just without the tap choice (but bonus if weakened). Quick 2/2 on turn 1, can do some early damage. Either get some points through, trade off with Goblin Guide, or make them chump with Mana dorks.

Death's Shadow (sideboard) - a towering monstrosity if you're near death. Can be really fierce against a RDW player, gets you down to 6 life, have a 7/7 that can take down a Ball Lightning.

The Removal
Brittle Effigy - part removal, part artifact bait for your Phylactery Lich. Can be a late game winner, exiling your own Percy or their Baneslayer.

Consuming Vapors - rebounds, so can hit 2 targets and net you life with it. If you're also desperate on killing your Percy, you can select yourself for a target, then sac him to it, net 6 life to boot.

Deathmark (sideboard) - kills target green/white creature. Standard card here.

Card Advantage
Prophetic Prism - 2 of in this deck, simply for the fact it negates Spreading Seas, and draws you a card for it, AND is artifact bait for your Phylactery Lich.

Dark Tutelage - It's Bob all over again, enchantment form!. He wasnt around for Suicide Black's time, but he can be a real house in a low mana costing deck. Draw 2 cards each turn, take damage for the first one's CMC. Sadly, you have no way of destroying enchantments in black, which is why he's a 3 card. Also why we have this next card.

Key Card
Basilisk Collar - yes, Basilisk Collar!! This card is just TOO Good in this deck of heavy beaters. Put a Phylactery counter on it, then next turn equip it to your lich and have a 5/5 indestructible, death touch, and lifelink creature. Black's Baneslayer Angel. Or, you can even equip it to your Abyssal Persecutor, so every turn he nets you 6 life while either killing their flying chump blockers, or making a 12 life point chunk out of them. And heck, if he dies, then good. He hurts you in the long run, but if they let him wreck too much havoc, they're done for.



I would love some constructed criticism on my final draft of this deck. Not just "Oh, card A sucks, replace it with card B." I mean actual reasoning/proof/suggestions. Best of luck to rebirthing Suicide Black.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,040 times.

Mana Curve

Mana Symbol Occurrence

004900

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Suicide Black T2

I'd think about sideboarding Crystal Ball, just because scry 2 each turn ROCKS. still don't have any idea what to take out for it though.
btw, if you're running contaminated ground, what about Nighthaze? It's a cheap spell so Tutelage won't do much, but you get to draw a card and your Lich becomes unblockable that turn.

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Posted 15 July 2010 at 04:56

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I was considering Crystal Ball, but I honestly was just deadset on getting out a 5/5 indestructible zombie out turn 3, then turn 4 wrecking havoc, not turn 5. Thing of suicide black, it doesnt plan for if something goes wrong, it just out right rushes.

I run contaminated ground because it's the closest thing we have to Sinkhole, the old land destroyer back in origial Suicide Black, it can do a very good job too, if they decided to use the land, they lose 2 life. Swampwalk, not really focused on that, truth be told.

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Posted 15 July 2010 at 14:10

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This is an AWESOME deck! I love it and i think you have some real potential here. I would be very excited to playtest this deck. And it's only going to get better once we rotate out of shards because then jund and naya are gone. So the big question is, can it beat RDW or UW control? Also i am anticipating better artifacts for phylactery in scars of mirrodin, not that these are bad.

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Posted 15 July 2010 at 08:40

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I really do want to play test this deck, im halfway through collect the cards for it (I went to a bunch of Pre-M11 stuff)

For the artifacts, I <3 basilisk collar like no other, but Brittle Effigy and Prophetic Prism... ehh, they're more like desperate options, but I needed them for the Lich.

Once to start playtesting this deck, I'll let you know on how it fairs.

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Posted 15 July 2010 at 14:12

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You might want soem more land 20 is very low for a 60 card deck, i would reccommend maybe.... 3 or 4 more. Other than that this deck looks really good!

Good Luck!

If you wouldn't mind commenting on my deck the address is http://www.mtgvault.com/ViewDeck.aspx?DeckID=75933

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Posted 15 July 2010 at 11:31

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It is a tad low on lands, but once I have either Dark Tutelage or get 4 lands, I wont really be needed any more, is my theory. I havent gotten to playtest it and see how it fairs yet.

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Posted 15 July 2010 at 14:16

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I'd toss in 4 more fetch lands. Makes sure you draw land initially, but thins them out so you dont draw a bunch later. I dont think 8 is too much, especially with basilisk ccollar.

Also, maybe replace dark tuteleage with sign in bloods? theres some card draw, not losing life constantly, and you can wreak your havoc on turn three like you wanted.

Brittle effigy is the shit... And if you still have trouble with U/W control, look into bloodghast/reassembling skeleton and jinxed idol. Rapes it all day, but I can see how it would intervene with the decks theme...

Awesome deck so far, can't see how you can go wrong with it.

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Posted 25 July 2010 at 23:11

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so its been a while since the 2011 came out and I was wondering how the deck was fairing. Can't wait for scars!

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Posted 05 August 2010 at 13:27

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