R/G Eldrazi Stompy

by Toasty on 28 April 2010

Main Deck (60 cards)

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Deck Description

Trying to figure out the quickest way to get those hard hitters on the field.

--------------Mana Acceleration------------
Creatures:
Nest Invader - helps get Eldrazi Spawn Tokens, do minor damage, and chump block.
Ondu Giant - there to help fetch lands from your deck to the field.
Kozilek's Predator - a super Nest Invader, 2 Spawn Tokens and a 3/3. Awesome card.

Artifacts:
Walking Atlas - Chump blocker, faster land development, AND for only 2 mana, great card if played right.
Crucible of Worlds - combine with Evolving Wilds, cycle them to play a forest/mountain every turn.

Enchantments:
Splinter Twin - enchant either your Kozilek's Predator or Ondu Giant to get 2 Eldrazi Tokens or 1 land every turn.

Land:
Eye of Ugin - Helps you find Emrakul and makes it cheaper to summon
Eldrazi Temple - bonus mana to Eldrazi spells

Spells:
Brood Birthing - 3 spawn tokens for 2 mana??? Chump blockers AND extra mana, what a steal! :D
Growth Spasm - extra land and eldrazi spawn tokens, excellent.

--------------Damage----------------
Creatures:
Hand of Emrakul: very quick with it's 4 token sacrifice ability. Possible to have one out on turn 3 (Nest Invader, then Brood Birthing)
Emrakul, the Aeons Torn: Pretty much, game over when you play him.

Spells:
Might of the Masses - +1/+1 for each creature? That's insane when you're stocked up with loads of tokens.

Artifacts:
Pennon Blade: gets +1/+1 for each creature. That counts with Tokens, it can be crazy with a Splinter'd Kozilek Predator popping 2 tokens every turn.
Mage Slayer: deals power directly to life, IN ADDITION to attack. Mage Slayer + Pennon Blade + Might of the Masses can be a kill. If you have Hand of Emrakul equiped with Mage Slayer, Pennon Blade, and spell'd with Might of the Masses, you can kill. Imagine 1 Hand of Emrakul, 2 Nest Invaders, 1 Kozilek Predator, and 4 Eldrazi Spawn Tokens, that's +8/+8 with Pennon Blade, and an additional +8/+8 for Might of the Masses. 23/23 attacking them, 23 of it ALREADY done with Mage Slayer. Doesnt matter if they blocked, they're pretty much dead.

Deck Tags

  • Stompy

Deck at a Glance

Social Stats

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This deck has been viewed 1,733 times.

Mana Curve

Mana Symbol Occurrence

0001215

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/G Eldrazi Stompy

it's funny because walking atlas is not an artifact

this deck needs major help!!!

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Posted 28 April 2010 at 19:11

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For Walking Atlas, it was a card print typo. It IS an artifact.

And how does it need help? Do you wish to try and say what's wrong with it?

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Posted 28 April 2010 at 19:16

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kozilek is pretty much the best eldrazi.

ulamog is right next to hand of emrakul but ulamog is for sure better to have out

artisan of kozilek is really good for day of judgement comeback because if you return a predator of kozilek to play then that's four creatures! or you could return a hand of emrakul wich would also be awsome or if you throw emrakul's hatcher to play that's 5 creatures for one card really good card advantage

you shpuld really consider emrakul's hatcher because you get 4 creatures for 5 mana still really good card advantage

awakening zone is also one of the best eldrazi spells ever because it very fast mana excel and because it is so powerful against jund because if you have 6 eldrazi spawns out and an awakening zone it doesn't matter what they choose and you will be happy to keep wich ever

anyway check out some of my decks and you'll see where it's at

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Posted 28 April 2010 at 19:27

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Get rid of everything that doesn't make a token. Put in some burn, you can even keep it eldrazi. You are trying to do to much in this deck. If you want to get out elradsi, then do it. Put in the red token maker as well as the burn token maker. Get some skittering invasions and maybe rampant growth. You have eldrazi spawn to sac. Don't just keep 'em around to make something bigger. And to be honest, I doubt you will ever get that 15 cost eldrazi out. Stick to the hands. They come out cheap and hit hard. And don't worry about evolving winds, you are playing two color AND your big hitters are colorless, so you don't usually need a certain color. Just make as many tokens as possible and try and get out that hand.

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Posted 28 April 2010 at 19:32

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it's a typo are you sure? it seems to me like they were trying to give you a small preveiw of eldrazi but i'm not sure

it's still pretty funny how the print was wrong or that it's not an artifact

it would also be cool to put sarkhan vol in to give your eldrazi haste and to give your spawns power

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Posted 28 April 2010 at 19:34

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MORE MANA RAMP! add rampant growth harrow and everflowing chalice.

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Posted 28 April 2010 at 22:43

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