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my shot at a Tournament Quality ally deck. Main strategy is to build up +1/+1 counters on your white beaters, Hada Freeblade and Kazandu Blademaster. You can differ from that, and gain life with ondu Cleric or mill their decks with Halimar Excavator. It really depends on what you draw. Then, once you're buffed up, lay down Kabira Evangel and another ally, to give all your allies protection from a certain color (color of most of their blockers), then zerg rush them, running past all the colored blockers you have protection from. Brave the Elements - protection spell for your allies, in case the opponent calls down a wrath of god. Call to Heel - bounce your allies when they're about to be destroyed, then replay them to use more ally abilities. Also card draw. Join the Ranks - exploit more ally abilities. Rite of Replication - more expensive Jwari Shapeshifter, to copy vital allies or ones you have alot of, to get major effects from em.
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i really like the call to heel, especially with allies like ondu cleric and halimar excavator. also helps out in a spot if the oppponent decides to go after one of them. i also like the addition of tectonic edge, slowing down the opponents mana will definitely benefit your side while building up your allies. if going mainly aggro with this, consider talus paladin as well. good starting stats (3/4) plus all allies gain lifelink til end of turn. crazy amounts of life if paired with the cleric!
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Eh, i really just prevered Kabira Evangel, easier Zerg rushing. And if they're stalling, like with a W/B Control deck, then Sea Gate Loremaster REALLY speeds up the game for you, like super crazy.
if there playing B/w control or U/b control you wont have any creatures to attack with.
Why the Sejiri refuge? Seachrome cost would be better.