Biovisionary? You lose

by toastbucket on 19 October 2013

Main Deck (43 cards)

Sideboard (10 cards)

Instants (10)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


How to Play

Get out a Biovisionary and make copies of by casting Clone, Progenitor Mimic, and by triggering Artisan of Forms' heroic. Use the control to keep your biovisionaries alive until you have 4 of them!

Deck Tags

  • Standard
  • Biovisionary

Deck at a Glance

Social Stats

54
Likes

This deck has been viewed 9,833 times.

Mana Curve

Mana Symbol Occurrence

02912023

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Biovisionary? You lose

sweet idea...would the token from progenitor count as a biovisionary?

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Posted 19 October 2013 at 19:41

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yes it should since it would be a copy of biovisionary

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Posted 19 October 2013 at 19:46

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JoelusMaximus has deleted this comment.

Posted 19 October 2013 at 20:13

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Negate may be more powerful than Cancel, since you're running 4 Dissolve anyway. You're just trying to protect your Biovisionaries, right? Negate will handle most kill spells; Mizzium Skin works well, too, plus it can trigger the Artisan. Cancel is just kind of clunky for a counterspell, since you need to leave three mana up at the end of each turn. So, replace it with Dispel, Mizzium Skin, or Negate.

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Posted 19 October 2013 at 21:45

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Negate waaay more then Cancel since you're goal is to simply keep Biovisionary alive and on the field. Optimize for more Voyage's End/Disperse, returning Biovisionary to your hand in case of an emergency board wipe.

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Posted 19 October 2013 at 22:16

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then 1 pithing needle saying biovisionary and you're screwed. you might wanna put in 3 ish artifact destruction cards. i mean your in GREEN :p

also
-2 cancel
+2 negate

maybe aqueous form for more heroic

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Posted 19 October 2013 at 22:23

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Pithing Needle doesn't apply to Biovisionary, his ability isn't activated it's triggered. Pithing Needle is very situational.

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Posted 19 October 2013 at 22:38

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oh alright i though you couldnt play it at all.

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Posted 19 October 2013 at 22:40

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you are thinking meddling mage

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Posted 20 October 2013 at 02:08

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and meddling mage isn't standard so it shouldn't be a problem for me (since this is meant to be standard)

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Posted 20 October 2013 at 04:45

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Just a thought.... I use Cackling Counterpart in my Biovisionary deck so there's something to populate with Druid's Deliverance. Check out mine and let me know what you think.

http://www.mtgvault.com/silverhalo2426/decks/bioclone/

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Posted 19 October 2013 at 22:59

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Not Standard.

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Posted 19 October 2013 at 23:00

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Stolen Identity is a card that you can use instead

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Posted 22 October 2013 at 21:18

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i keep thinking garruk, caller of beasts would be good in this deck. you can -3 to lay down a progenitor mimic, or +1 to try to stack your hand with more creatures

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Posted 20 October 2013 at 00:22

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pretty nice. i would take out druids deliverance since all you have that makes tokens in progneitor mimic. check out my biovisionary deck.
http://www.mtgvault.com/eroticfishcakes/decks/biovisionary-clones/

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Posted 20 October 2013 at 03:05

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or keep one and add 2 negate or aqueaous form

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Posted 20 October 2013 at 03:14

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Needs more card draw if you expect to be able to draw them reliably

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Posted 20 October 2013 at 03:42

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i agree. do you have any suggestions for what could do this well?

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Posted 20 October 2013 at 04:49

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Commune with the Gods

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Posted 20 October 2013 at 16:48

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ShadowDuff has deleted this comment.

Posted 20 October 2013 at 04:52

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maybe a thassa or 2 for sideboard and scrying unexpected results and ohmspeaker for extra dig and protection ( and maybe something for the occasional mistcutter hydra like cyclonic rift or something else ) i also like the nyela bow in this gives you some life back restocks graveyard for a long game nd kills annoying small flyers

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Posted 20 October 2013 at 09:37

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What about Rite of Replication?

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Posted 20 October 2013 at 18:29

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not standard :(

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Posted 20 October 2013 at 20:59

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I have a very similar deck that I'd like feedback on
http://www.mtgvault.com/s0rinmark0v/decks/biovisions/
Check it out! It's also a standard Biovisionary cloning deck

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Posted 20 October 2013 at 21:44

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Detention Sphere and Slaughter Games sound pretty nasty against this deck. Although you can definitely get rid of Detention Sphere.

+1 from me for an "instant win" deck haha

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Posted 21 October 2013 at 05:14

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haha thanks. The disperse should be able to take care of detention sphere at least for a turn. Not sure about slaughter games though, i guess im just screwed if I'm not able to counter it

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Posted 21 October 2013 at 05:54

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You can't counter Slaughter Games. ;)
So you should add some extra win conditions.

I also think your mana base is a bit screwed. Why do you even play black? Just for the tutors? Thats not worth it, really.

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Posted 21 October 2013 at 15:50

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I like it because in this deck any thing could happen... but yeah x the black and put in Alpha Authority, Glaring Spotlight, Oak Street Innkeeper or Ranger's Guile or my choice (Simic Charm) !!!!!!

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Posted 21 October 2013 at 18:23

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I'm just playing around with the diabolic tutors right now trying to find a good way to be able to for sure get a biovisionary into my hand if I can't draw one.

How does hexproof help against Slaughter Games? Wouldn't Slaughter Games still resolve since it doesn't target the card? I would need to make myself hexproof in order to get around that and I don't know of any cards in standard that do that.

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Posted 22 October 2013 at 01:22

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I use diabolic tutor to search for them in mine
And hexproof only works for while its on the field

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Posted 22 October 2013 at 01:41

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and Slaughter Games wouldn't take anything from the battlefield anyway. Maybe by adding black to the deck I could replace some blue control with black control. The diabolic tutor might be necessary because if I can't get Biovisionary out this deck is moot.

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Posted 22 October 2013 at 02:01

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If you add black, then you can use Far // Away

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Posted 22 October 2013 at 02:08

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Thoughtseize deals well with slaughter games.
>.>
<.<

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Posted 22 October 2013 at 19:41

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the thing is with this deck you can copy any creature which means you don't need to rely solely on Biovisionary to win.... you have boundless strategy!!! hex proofing a copy of a creature an opponent has could pan out even better!!! :)

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Posted 25 October 2013 at 14:59

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Kinda weak against control decks though, but what isn't other than another control deck haha

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Posted 25 October 2013 at 17:42

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besides a hexproof mystcutter, deathrite shamans and anything small and quick

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Posted 25 October 2013 at 21:19

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i would flip tables if i played this deck XD
I would try and include some populae mechanics? Rootborn defeneses and druids defense or somethin like that?
btw, mind checkin out my red/black aggro elemental and giving some hints or tips and a like? ^_^
http://www.mtgvault.com/greenee/decks/the-elements-are-tainted

I'd appreciate the like for some extra attention towards the deck for critiques? (:

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Posted 22 October 2013 at 06:17

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Evil Twin maybe?

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Posted 22 October 2013 at 20:17

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not standard

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Posted 22 October 2013 at 23:45

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oh yeah... rats

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Posted 23 October 2013 at 15:11

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enev tho clone copys Biovisionary it still is called clone
nice idea but alas no
also don't be too ruff with me
srry

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Posted 23 October 2013 at 03:59

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When Clone enters the battlefield it becomes a copy of any target creature. This changes it's name too.

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Posted 23 October 2013 at 15:12

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srry but it does't

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Posted 24 October 2013 at 17:14

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w8 oops i think i might be wrong….?
srry about all the fuss

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Posted 24 October 2013 at 17:14

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Exterminator, you are wrong. name is a copiable value that is granted when clone resolves.


706.2. When copying an object, the copy acquires the copiable values of the original object’s
characteristics and, for an object on the stack, choices made when casting or activating it (mode,
targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The
“copiable values” are the values derived from the text printed on the object (that text being name,
mana cost, color indicator, card type, subtype, supertype, expansion symbol, rules text, power,
toughness, and/or loyalty), as modified by other copy effects, by “as . . . enters the battlefield” and
“as . . . is turned face up” abilities that set characteristics, and by abilities that caused the object to
be face down. Other effects (including type-changing and text-changing effects), status, and
counters are not copied.

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Posted 24 October 2013 at 17:19

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i am a idot if it is possible to take away your reputation i would do it 4 being stupid!

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Posted 24 October 2013 at 17:28

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im not sure what youre talking about...but in the future please try to know the actual rules before you tell someone what you think they are :)

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Posted 24 October 2013 at 17:30

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i think extern is right!
i think clone stays clone it does't change its name!

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Posted 24 October 2013 at 17:31

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sorry
about that ):

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Posted 24 October 2013 at 17:37

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Herp - how about quoting some rules on that? you thinking something doesnt make it right.

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Posted 24 October 2013 at 17:42

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If the rules engine in DOTP 2014 is trustworthy, then Clone changes its name to Biovisionary. There is a similar deck you play against in the game that uses Clones.

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Posted 24 October 2013 at 18:05

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my rules quote is copy/paste from the most current CR. anything that copies gains all copiable stats unless otherwise stated. Name is copiable.

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Posted 24 October 2013 at 18:12

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ok perfect thanks :)

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Posted 24 October 2013 at 18:14

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I think you need Prophet of Kruphix. With it you will always have mana open. Plus, I suggest switching the guild gates for Temple of Mystery. The guild gates always enter tapped so why not use the Temple that does the same thing except with the upside of scry so you can plan out your next move.

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Posted 24 October 2013 at 04:09

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completely forgot about Temple of Mystery D: and definitely Prophet of Kruphix

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Posted 24 October 2013 at 08:39

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-2 Wall of Frost
+2 Caryatid
-2 Aqueous Form
+2 Alpha Authority
-2 Triton Tactics
+1 Negate
+1 Mizzium Skin

Defending your only winning condition should be priority one :)

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Posted 24 October 2013 at 13:34

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needs fog effects so you dont have to block with wincons.

I ran a similar list a few months before rotation, it was basically turbofog with a Biovisionary wincon.

Less counters, more fogs. what good is biovisionary if you arent alive to see it hit 4?

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Posted 24 October 2013 at 17:11

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what about Druid's Deliverance since it will populate any tokens I might have from Progenitor Mimic?

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Posted 24 October 2013 at 18:09

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I would run more than one fog effect. maybe DD and fog, but you want to have them in hand when you need them, and sometimes 4 isnt enough.

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Posted 24 October 2013 at 18:11

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Druid's Deliverance works great with Stolen Identity

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Posted 24 October 2013 at 23:52

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So with Stolen Identity, you could cast it and copy a Biovisionary, then use the Cipher ability to cast another (imaginary?) Stolen Identity to copy Biovisionary again?

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Posted 25 October 2013 at 00:28

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Yeah. That's the basis of my Biovisionary deck

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Posted 25 October 2013 at 00:30

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RITE OF REFLECTION

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Posted 24 October 2013 at 18:22

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someone already suggested that. not standard

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Posted 24 October 2013 at 18:52

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I must concur with sorin, stolen identity works wonders. And, although I know you have neither, giving your chipher'd creatures unblockable or just using black to some extent to remove their field means that you can have two more copies of Biovisonary in one turn off less mana.

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Posted 26 October 2013 at 23:02

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the WIN CONDITION is slow try in istant :

http://www.mtgvault.com/henrybahus/decks/%C3%A6thervision-ugw-combo-modern/

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Posted 27 October 2013 at 00:28

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How did these deck works on your opponents? Is it fast like 4 or 5 turns? I was planning on creating an alternate win deck like this biovisionary it seems cool. If i can't afford or find the pieces of this deck on our town i might switch on to near-death deck, can you suggest something on my near-death deck btw if you have a time. thank you very much sir.

: http://www.mtgvault.com/carlorozy666/decks/neardeath/

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Posted 27 October 2013 at 11:31

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Two words, one feeling...
"slaughter games"

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Posted 28 October 2013 at 19:21

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yeah, cool man. you know why that doesnt matter? EVERY card has an answer. if you play the game going "well, someone COULD do this, so I cant use THAT" the game is not fun. besides, no one is using slaughter games in any real capacity, which is why decks can afford to play limited win conditions and still win major tournaments (esper control won SCG open this weekend, with one Aetherling in the main)

good first comment. way to REALLY add to the conversation.

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Posted 29 October 2013 at 15:01

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Slaughter Games is a Rakdos Sideboard card to deal with control players
If you're in a tournament with this, then they'll either wipe you wout before you can clone Biovisionary OR swap in Slaughter Games to destroy your main win condition

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Posted 29 October 2013 at 21:30

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Ninja Style you don't have to be so harsh, Thor wasn't mocking the deck, he was just outlining a potential problem which brewers may want to think about and how they would come back from that if it was to happen, most comments will help evolve a deck but putting someone down as soon as they comment won't help either the deck or the person you are being harsh to, also Thor, from his amount of comments, is probably quite new to the site so try and welcome him instead of put him straight down. Just my view of the matter, and slaughter games is a damn huge problem, but Biovisionary is 3 mana, Slaughter games is 4, that is actually key, I lost a game at PTQ Theros to a turn 3 Reckoner and then slaughter games the rest turn 4, that was back with Jund midrange, so you can still win even if they do Slaughter games you.

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Posted 31 October 2013 at 17:40

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Yeah, it just means that the likelyhood is severly reduced

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Posted 31 October 2013 at 22:13

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Oh yes you will struggle, but now this opens a window to think about possible alternative win conditions, maybe some big creatures to combo off with Garruk?

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Posted 01 November 2013 at 09:15

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Slaughter Games is a huge problem for nearly every deck. you could go to any list here, and make that exact same comment. it adds nothing to point out that a card that removes your win condition sucks to play against. I will amend my comment, because I am starting to notice a resurgance of Slaughter Games in my local meta, likely due to the amount of low win condition control decks floating around. furthermore, the one mana difference doesnt really matter...any deck that is running SG has a way to kill your 3 drop before they untap. you have to get pretty lucky to be playing against a deck with both black and red to avoid DOomblade, Heros Downfall, Lightning Strike, ect, before they untap and SG you. its not slaughter games that hurts this deck, its a shallow win-con pool. it just needs something else. not just because of SG, but because most decks are interactive, while this one is not.

I didnt insult anyone, I stated my opinion. this is the internet...if you dont have thick skin, its not my problem.

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Posted 02 November 2013 at 18:19

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DarkThor has deleted this comment.

Posted 28 October 2013 at 19:22

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Nice deck, Just made these deck and needs some help ..thanks
http://www.mtgvault.com/dragon77/decks/army-of-zombies-lifegain/
http://www.mtgvault.com/dragon77/decks/defenders-way-of-milling/

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Posted 02 November 2013 at 18:07

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20 lands, are you fucking kiding me???

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Posted 17 November 2013 at 17:45

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I've run this deck a few times and 20 lands works pretty well for this, though it does struggle to actually do what it needs to do. I've redesigned this deck to hopefully work better and I'll post that soon.

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Posted 17 November 2013 at 18:15

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This is brilliant! I love alternate win conditions and this seriously covers it! Excellent play sets of all the right cards to make copies of Biovisionary! Excellent work!

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Posted 10 August 2014 at 22:50

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