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Get out a Biovisionary and make copies of by casting Clone, Progenitor Mimic, and by triggering Artisan of Forms' heroic. Use the control to keep your biovisionaries alive until you have 4 of them!
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sweet idea...would the token from progenitor count as a biovisionary?
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yes it should since it would be a copy of biovisionary
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Negate may be more powerful than Cancel, since you're running 4 Dissolve anyway. You're just trying to protect your Biovisionaries, right? Negate will handle most kill spells; Mizzium Skin works well, too, plus it can trigger the Artisan. Cancel is just kind of clunky for a counterspell, since you need to leave three mana up at the end of each turn. So, replace it with Dispel, Mizzium Skin, or Negate.
Negate waaay more then Cancel since you're goal is to simply keep Biovisionary alive and on the field. Optimize for more Voyage's End/Disperse, returning Biovisionary to your hand in case of an emergency board wipe.
then 1 pithing needle saying biovisionary and you're screwed. you might wanna put in 3 ish artifact destruction cards. i mean your in GREEN :palso -2 cancel+2 negatemaybe aqueous form for more heroic
Pithing Needle doesn't apply to Biovisionary, his ability isn't activated it's triggered. Pithing Needle is very situational.
oh alright i though you couldnt play it at all.
you are thinking meddling mage
and meddling mage isn't standard so it shouldn't be a problem for me (since this is meant to be standard)
Just a thought.... I use Cackling Counterpart in my Biovisionary deck so there's something to populate with Druid's Deliverance. Check out mine and let me know what you think.http://www.mtgvault.com/silverhalo2426/decks/bioclone/
Not Standard.
Stolen Identity is a card that you can use instead
i keep thinking garruk, caller of beasts would be good in this deck. you can -3 to lay down a progenitor mimic, or +1 to try to stack your hand with more creatures
pretty nice. i would take out druids deliverance since all you have that makes tokens in progneitor mimic. check out my biovisionary deck.http://www.mtgvault.com/eroticfishcakes/decks/biovisionary-clones/
or keep one and add 2 negate or aqueaous form
Needs more card draw if you expect to be able to draw them reliably
i agree. do you have any suggestions for what could do this well?
Commune with the Gods
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maybe a thassa or 2 for sideboard and scrying unexpected results and ohmspeaker for extra dig and protection ( and maybe something for the occasional mistcutter hydra like cyclonic rift or something else ) i also like the nyela bow in this gives you some life back restocks graveyard for a long game nd kills annoying small flyers
What about Rite of Replication?
not standard :(
I have a very similar deck that I'd like feedback on http://www.mtgvault.com/s0rinmark0v/decks/biovisions/ Check it out! It's also a standard Biovisionary cloning deck
Detention Sphere and Slaughter Games sound pretty nasty against this deck. Although you can definitely get rid of Detention Sphere.+1 from me for an "instant win" deck haha
haha thanks. The disperse should be able to take care of detention sphere at least for a turn. Not sure about slaughter games though, i guess im just screwed if I'm not able to counter it
You can't counter Slaughter Games. ;)So you should add some extra win conditions. I also think your mana base is a bit screwed. Why do you even play black? Just for the tutors? Thats not worth it, really.
I like it because in this deck any thing could happen... but yeah x the black and put in Alpha Authority, Glaring Spotlight, Oak Street Innkeeper or Ranger's Guile or my choice (Simic Charm) !!!!!!
I'm just playing around with the diabolic tutors right now trying to find a good way to be able to for sure get a biovisionary into my hand if I can't draw one. How does hexproof help against Slaughter Games? Wouldn't Slaughter Games still resolve since it doesn't target the card? I would need to make myself hexproof in order to get around that and I don't know of any cards in standard that do that.
I use diabolic tutor to search for them in mine And hexproof only works for while its on the field
and Slaughter Games wouldn't take anything from the battlefield anyway. Maybe by adding black to the deck I could replace some blue control with black control. The diabolic tutor might be necessary because if I can't get Biovisionary out this deck is moot.
If you add black, then you can use Far // Away
Thoughtseize deals well with slaughter games.>.><.<
the thing is with this deck you can copy any creature which means you don't need to rely solely on Biovisionary to win.... you have boundless strategy!!! hex proofing a copy of a creature an opponent has could pan out even better!!! :)
Kinda weak against control decks though, but what isn't other than another control deck haha
besides a hexproof mystcutter, deathrite shamans and anything small and quick
i would flip tables if i played this deck XDI would try and include some populae mechanics? Rootborn defeneses and druids defense or somethin like that?btw, mind checkin out my red/black aggro elemental and giving some hints or tips and a like? ^_^http://www.mtgvault.com/greenee/decks/the-elements-are-taintedI'd appreciate the like for some extra attention towards the deck for critiques? (:
Evil Twin maybe?
not standard
oh yeah... rats
enev tho clone copys Biovisionary it still is called clonenice idea but alas noalso don't be too ruff with mesrry
When Clone enters the battlefield it becomes a copy of any target creature. This changes it's name too.
srry but it does't
w8 oops i think i might be wrong….?srry about all the fuss
Exterminator, you are wrong. name is a copiable value that is granted when clone resolves.706.2. When copying an object, the copy acquires the copiable values of the original object’scharacteristics and, for an object on the stack, choices made when casting or activating it (mode,targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The“copiable values” are the values derived from the text printed on the object (that text being name,mana cost, color indicator, card type, subtype, supertype, expansion symbol, rules text, power,toughness, and/or loyalty), as modified by other copy effects, by “as . . . enters the battlefield” and“as . . . is turned face up” abilities that set characteristics, and by abilities that caused the object tobe face down. Other effects (including type-changing and text-changing effects), status, andcounters are not copied.
i am a idot if it is possible to take away your reputation i would do it 4 being stupid!
im not sure what youre talking about...but in the future please try to know the actual rules before you tell someone what you think they are :)
i think extern is right!i think clone stays clone it does't change its name!
sorryabout that ):
Herp - how about quoting some rules on that? you thinking something doesnt make it right.
If the rules engine in DOTP 2014 is trustworthy, then Clone changes its name to Biovisionary. There is a similar deck you play against in the game that uses Clones.
my rules quote is copy/paste from the most current CR. anything that copies gains all copiable stats unless otherwise stated. Name is copiable.
ok perfect thanks :)
I think you need Prophet of Kruphix. With it you will always have mana open. Plus, I suggest switching the guild gates for Temple of Mystery. The guild gates always enter tapped so why not use the Temple that does the same thing except with the upside of scry so you can plan out your next move.
completely forgot about Temple of Mystery D: and definitely Prophet of Kruphix
-2 Wall of Frost+2 Caryatid-2 Aqueous Form+2 Alpha Authority-2 Triton Tactics+1 Negate+1 Mizzium SkinDefending your only winning condition should be priority one :)
needs fog effects so you dont have to block with wincons. I ran a similar list a few months before rotation, it was basically turbofog with a Biovisionary wincon.Less counters, more fogs. what good is biovisionary if you arent alive to see it hit 4?
what about Druid's Deliverance since it will populate any tokens I might have from Progenitor Mimic?
I would run more than one fog effect. maybe DD and fog, but you want to have them in hand when you need them, and sometimes 4 isnt enough.
Druid's Deliverance works great with Stolen Identity
So with Stolen Identity, you could cast it and copy a Biovisionary, then use the Cipher ability to cast another (imaginary?) Stolen Identity to copy Biovisionary again?
Yeah. That's the basis of my Biovisionary deck
RITE OF REFLECTION
someone already suggested that. not standard
I must concur with sorin, stolen identity works wonders. And, although I know you have neither, giving your chipher'd creatures unblockable or just using black to some extent to remove their field means that you can have two more copies of Biovisonary in one turn off less mana.
the WIN CONDITION is slow try in istant :http://www.mtgvault.com/henrybahus/decks/%C3%A6thervision-ugw-combo-modern/
How did these deck works on your opponents? Is it fast like 4 or 5 turns? I was planning on creating an alternate win deck like this biovisionary it seems cool. If i can't afford or find the pieces of this deck on our town i might switch on to near-death deck, can you suggest something on my near-death deck btw if you have a time. thank you very much sir.: http://www.mtgvault.com/carlorozy666/decks/neardeath/
Two words, one feeling..."slaughter games"
yeah, cool man. you know why that doesnt matter? EVERY card has an answer. if you play the game going "well, someone COULD do this, so I cant use THAT" the game is not fun. besides, no one is using slaughter games in any real capacity, which is why decks can afford to play limited win conditions and still win major tournaments (esper control won SCG open this weekend, with one Aetherling in the main) good first comment. way to REALLY add to the conversation.
Slaughter Games is a Rakdos Sideboard card to deal with control players If you're in a tournament with this, then they'll either wipe you wout before you can clone Biovisionary OR swap in Slaughter Games to destroy your main win condition
Ninja Style you don't have to be so harsh, Thor wasn't mocking the deck, he was just outlining a potential problem which brewers may want to think about and how they would come back from that if it was to happen, most comments will help evolve a deck but putting someone down as soon as they comment won't help either the deck or the person you are being harsh to, also Thor, from his amount of comments, is probably quite new to the site so try and welcome him instead of put him straight down. Just my view of the matter, and slaughter games is a damn huge problem, but Biovisionary is 3 mana, Slaughter games is 4, that is actually key, I lost a game at PTQ Theros to a turn 3 Reckoner and then slaughter games the rest turn 4, that was back with Jund midrange, so you can still win even if they do Slaughter games you.
Yeah, it just means that the likelyhood is severly reduced
Oh yes you will struggle, but now this opens a window to think about possible alternative win conditions, maybe some big creatures to combo off with Garruk?
Slaughter Games is a huge problem for nearly every deck. you could go to any list here, and make that exact same comment. it adds nothing to point out that a card that removes your win condition sucks to play against. I will amend my comment, because I am starting to notice a resurgance of Slaughter Games in my local meta, likely due to the amount of low win condition control decks floating around. furthermore, the one mana difference doesnt really matter...any deck that is running SG has a way to kill your 3 drop before they untap. you have to get pretty lucky to be playing against a deck with both black and red to avoid DOomblade, Heros Downfall, Lightning Strike, ect, before they untap and SG you. its not slaughter games that hurts this deck, its a shallow win-con pool. it just needs something else. not just because of SG, but because most decks are interactive, while this one is not.I didnt insult anyone, I stated my opinion. this is the internet...if you dont have thick skin, its not my problem.
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Nice deck, Just made these deck and needs some help ..thanks http://www.mtgvault.com/dragon77/decks/army-of-zombies-lifegain/http://www.mtgvault.com/dragon77/decks/defenders-way-of-milling/
20 lands, are you fucking kiding me???
I've run this deck a few times and 20 lands works pretty well for this, though it does struggle to actually do what it needs to do. I've redesigned this deck to hopefully work better and I'll post that soon.
This is brilliant! I love alternate win conditions and this seriously covers it! Excellent play sets of all the right cards to make copies of Biovisionary! Excellent work!