The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
How to lose friends: play Bant HexproofGoal: Attack with either unblockable/hexproof attackers or double strike attackers. How is this achieved: By playing as many enchantments on your hexproof creatures as humanly possible.The result: Your friends will no longer want to play magic against youFun Fact:I played this deck at FNM once and I wasn't very popular that evening as games were over within 3 minutes.
Turn 1:- Play a Forest.- Avacyns Pilgrim (he produces white mana).Turn 2:- Play an Island.- Geist of Saint Traft.Turn 3:- Play a Plains.- Play Spectral Flight on the Geist of Saint Traft giv ing him +2/+2 and flying.- Play Rancor on the Geist of Saint Traft giving him +2/+0 and trample.- Play Ethereal Armor on the Geist of Saint Traft giving him +3/+3 and first strike.- Attack with the Geist of Saint Traft who is now a 9/7 with Hexproof, First Strike, Flying and Trample and makes a 4/4 white Angel creature token with flying when he attacks!Turn 4:- Play Silverblade Paladin soulbonding to the Geist of Saint Traft giving it double strike.- Apologise to your friends and offer to never play this deck again.
This deck has been viewed 777 times.