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The goal of the deck is to have both commanders out and for my first spell cast each turn, Vial deals damage equal to its mana cost to a random player (or planeswalker they control) and Kodama puts out a permanent of equal or lesser mana cost from your hand onto the battlefield. Two massive triggers going off at once. The more mana cost that first spell, the stronger each effect grows.The deck is made up of mana ramp, card draw power, deck searching, expensive win con creatures, ways to protect creatures, and plenty of removal.
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NOTE: Set by owner when deck was made.
Nice take on Jund fatties! I like it!
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Thanks man! If you see room for improvement please let me know! I'm eager to make this sucker mean lol
Only initial things I might suggest would be more universal haste enablers.... Anger... Fervor... Fires of Yavimaya... Hammer of Purphoros... Rhythm of the Wild... because the only thing better than dropping fatties on your opponents is dropping them AND swinging with them on the same turn! It also protects you to some degree from board wipes... they can't WOG if they are already dead ;-)I particularly like Rhythm because it also makes your critters uncounterable, and Fires since you can use it to help finish off some poor sap.Also might consider some of the 'search' cards.... Chord of Calling... Green Sun's.... Finale of Devastation... since not only would they get you a fatty and trigger Kodoma (it says enter, not cast), but Vial Smasher essentially turns it into an 'X' damage spell as well!