why not put ancestrial memories in this deck??? draw three cards for free then replicate infinite and boom they are dead. Could base the deck on the combo even
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uhm the magus that destroys everything but lands uuhhhhhh i forget his name but it is white and it could even be maindeck. Mageta is an awesome card that should be played in every white deck, and he should also be a soldier but hey what are you gonna do. This deck is nice. You could put heroes remembered and maybe some serra avenger
you could also put in life and limb so if you wanted to combo with natures revolt and the germinator you would still have mana. With the tutors it would be no problem executing the combo
altar of dementia is sick and most likeley not a legal card. But this deck is good. i agree with skywarp in a way but you could make it all three colors and do it right. There are probably a whole heap of good cards for this deck that i dont even know about so i am not even going to start naming things
and with all the creatures why have might in when his effect usually wont get activated, might is good trust that but no he is not an elf deck card
no man it is a weenie deck, this is good looking but instead of putting in big creatures more pump up availability would be nice. also maybe some more protection spells not counter spells but something to save you guys, judge unworthy would be pretty useless against anything with more than three or even one toughness but something that works kinda the same
i think you should listen to them but yeah rack is only one mana why not increase your chances of getting it???
i like this a bunch. the pestilence thing is awesome too because i have always been building decks around it. And now that pyrohemia is out you've got more options like Beasts of Bogardan, Keeper of Kookus, especially Subterranean Spirit which is agreat combo with a pro red deck. Then ofcourse there is thick skinned goblim and maybe evn skirk fire-marshall. Akroma would always be nice, the wrath
well i have played it against a bunch of people not coming out in a bad way. the main theme is re-animation and i base the win on body doubles and bogarden. 4 of would just not help. the other ting is a mixture of good creatures to re-animate, there are to many great re-animater creatures.
i liked the advise, if only i had a mindslicer and a damnation. I usually just build with what i got and after months have still not been able to get my hands on one damnation. Last night before i saw you reply i changed it to a black and blue deck
well i am playing straight type two or this deck would be a lot different
one mishra? maybe 2 would be better with this many cards
okay now i see sorry i didnt notice the nacatl or the llanowar but still it still isnt nec
Why the h-ll do you have doubling season in here it doesnt double youe forests from kamahl or hunting wilds???? Just had to ask
i say you throw in some groundbreakers and force's of savagery, turn three big hitters, and if your using force of savagery you got to have a pump spell so a turn four with giant growth or brute force and thats eleven points
This is a very interesting deck, i dont really see why you need the celestial dawns aside from ruining your opponents mana count, other than that it is very interesting and i would try to throw in castles and/or fortified areas then you could use things like wall of vapor
i say if you are tapping creatures use royal assasin and maybe even some AoW (avatar of Woe) for an utter recking force
try slimming down the creature count maybe even dropping a color and putting some slivers in with a hivestone. i've been thinking about doing it but havent had the chance, i see mass saproling sliver power
also add some ehumes and you may not have to worry about the slow quality of it, if you put in some zombify's or even dread returns on turn four you could have have two creatures and one being really big. Add some dark rituals and take out a bunch of unecesary stuff and boom
i really like it just add debtors knell and boom
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