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Turn 1 : play a land , bounce for a borderpost Turn 2 : play a land , cast bloom tender Turn 3 : cast another borderpost ( for the alternate cost like in the first one ) , umbral mantle , tap and untap for infinite growth on your bloom tender and mana if your opponent has a blocker use banefire if you don't draw a bloom tender on your initial hand use a violent outburst ( the only card with lower mana cost is bloom tender ) this deck has no mana problems 13 green sources 10 blue sources 13 black sources 12 red sources 12 white sources plz comment
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Doesnt work. Lands arent colored permanents. Turn 1 : play a land , bounce for a borderpost (If firewild, you have red and green colours.) Turn 2 : play a land , cast bloom tender (You still have red + green) Turn 3 : play a land , umbral mantle , tap and untap for infinite damage and mana (You still have red + green.) You tap bloom tender, 2 lands and borderpost, you have 5 mana in your pool. You untap bloom tender, and tap it again. You get my point?
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thanks for noticing actually it on turn 3 is like this turn 3 : cast another borderpost ( for its alternate cost ) , replay the land and then you can do the combo
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