Elemental pair

by THX1138 on 11 January 2008

Main Deck (60 cards)

Enchantments (7)


Land (24)

Sideboard (0 cards)

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Deck Description

Hostilty, Vigor, and Nova Chaser all have the same combined power/toughness so whenever you play one you can grab another with Wild Pair. What\'s worse than Vigor? A Vigor followed with Nova chaser! Mwahahaha!!!!
(please comment)

Deck Tags

  • Stompy

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0003517

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elemental pair

http://mtgvault.com/viewdeck.php?did=7253

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Posted 11 January 2008 at 03:42

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I dunno, against a fast kithkin deck lets say, I think you'd be toast before you ever get wildpair out. Also Green is a secondary color in this deck, go for 9 Forest and 13 Mountain. You also have no way to accelerate Wild pair making it a turn 6 drop at best and by that time it's just win more if you're still around that is.
Seeing you will take damage in the first few round Sulferous Blast will not be something you want to play as it will hurt you more then your opponent.

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Posted 11 January 2008 at 09:32

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If you want a late game win build a deck that survives the first few rounds, Burn is great for that. You really need 2 of each big creature as you don't need many to win the game. 1 Vigor and 2 Hostility would be just fine as you will be able to go look for it with wild pair and they never go to the graveyard.
Nova Chaser is an early game shock card, that one is worth taking 4 times. Drop Sulfurous Blast, and reduce Beacon to 1 to 2 times. Go for cheap Burn cards lick shock and the likes.

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Posted 11 January 2008 at 09:36

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i understand you want to use sulfurous blast + vigor + hostility to pump up your 3/1 elementals, but waiting for wild pair is gonna take a long time since you don't have regular mana acceleration (only elemental mana accel). i would take out the fungal behemoth and wild pair and beacon of destruction, and put in pyroclasm and lash out and Incandescent Soulstoke.

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Posted 11 January 2008 at 19:37

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I agree fully with buttonmushroom and Setherial.
If your going to use such big creatures you will need an early game defense. Or a good mana excel.
Please take a look at my new tourney deck [Death Inevitable] and tell me what you think. Thanks and good luck!

--DARK^HAWK

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Posted 11 January 2008 at 20:56

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why 12 forest and mountains? I usually like to have 10 of each and then add rampant growth*4 or some other manna ramp so you can get out wild pair earlier, also if i were you i would get out the two vigorous first, it would give you totally field control and with your burn cards you would be able to destroy the opponent, also why shock? it's just a crappy lightning bolt...

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Posted 15 June 2011 at 19:27

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