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This is my version of Jund midrange. Instead of only a couple bonfires I run a full four and a full four of the greatest dragon ever printed. You have three copies each of bloodgift and rakdos's return main for the amount of control I've seen, and also serve as tempo agains a slower aggressive build. And as for the cathedrals. Don't mock their power. They alow you to be offensive and defensive without using up precious mana like wolf run decks. I've won many a control matchup swinging with a four power borderland ranger. Lol
Playing this midrange is strait forward. Build mana and kill creatures in the early turns and then drop a bomb or two to end the game quickly.
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