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The goal here is to use the commander to dump out creatures super fast and ramp it up. This deck also centers around +1/+1 counters being used for damage, ramp, or other abilities. For example, Ballista can be used to ping an opponent, their creatures, or destroy your Hangarback Walker, creating a thopter-splosion. Plaxcaster for shroud capabilities for basically all of your creatures. A ton of enchantments that allow +1/+1 counters to come out, and a Hardened Scales to add additional ones. (Forced Adaptation and Primal Cocoon are two under-rated +1/+1 factories, in my opinion.) Bioshift to move counters from one creature to another in a pinch.It's also possible to go infinite mana with this deck, if my math works out. You'll need Myr Galvanizer and Palladium Myr out on the field. (If you want colored mana, you'll need an additional Myr that produces the color of your choice.) 1 for the Galvanizer that untaps your Palladium Myr, which produces 2, leaving a net gain of 1. Obviously the more Myr out on the field, the more versatile this becomes. From there, just drop a huge Apocalypse Hydra, Endless One, Hangarback Walker, Walking Ballista, or flip your Ludevic's Test Subject in one turn.This was originally meant to be a strictly colorless/artifact based deck, allowing the commander to dump basically anything out on the field, but the +1/+1 strategy just kind of fell into place, and it allows for some great win-cons.Any thoughts are appreciated. I'm pretty new to Tiny Leaders, so this may not be the most effective build, but I can imagine it'd be super fun to play.Cheers!
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NOTE: Set by owner when deck was made.
After Animar has 3 +1/+1 counters, the only creature spells gaining from added counters are the 4 spells with X in their costs. Those spells are GREAT which benefit greatly from a big fat Animar, but Ooze Flux could be a nice way to trade counters (and mana) for a larger army. It will keep your overall board power at the same level while increasing the amount of creatures on your side of the field.Another even better addition is Scavenging Ooze. If your creatures ever die, this will let you turn their corpses into life and more +1/+1 counters.If only black was an option... Varolz, the Scar-Striped.
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Steady Progress and Inexorable Tide are nice ways to increase your stacks of counters. Contagion Engine and Contagion Clasp are two artifacts which can provide proliferation for 4 mana once a turn.Nissa, Voice of Zendikar can drop +1/+1s on your entire army, but only once or twice unless you proliferate her.