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This deck plays off of unblockable creatures and cipher spells. This make the ciphers very strong as they can be played twice the turn they are initially cast as long as you have a creature that is able to attack. Essentially just control the opponent till you can get shadow slice ciphers on a creature and then melt their health. Just like a rogue you hide in the shadows and remain safe until the moment that you can make the finishing blow.
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If anyone can give me some advice on how to improve this deck please be my guest.
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