thrashtastical

161 Decks, 246 Comments, 23 Reputation

*insert grumpy comment here on all the flaws of where the community falls short, ppl are clicky, selfish & dumb, you've heard it all before, no need to write a redundant paragraph

on a side note:
nice deck check out my stuff XP

0
Posted 09 August 2016 at 18:37 as a comment on Is MTGVault Dead?

Permalink

Lol unfortunately edric is apparently not modern, the whole point of the deck was to steal stuff leaving them open to hit them with their stuff to draw more cards to steal stuff making it so I never have a situation where I can't steal something

0
Posted 21 January 2016 at 01:08 in reply to #573033 on Modern i steal your things

Permalink

Nope lol, trolls, lots of em on this site

0
Posted 19 January 2016 at 04:43 in reply to #572984 on Devil's in the Details

Permalink

Go to a staples or a library & print off the cards, there's a handly little "proxy this deck" button on the right side of this screen to make it real easy, bup 100 random cheap cards in sleeves with the proxies over top & test it in real life before spending money on anything, every player should do this with every deck to see how it actually holds up against an opponent trying to stop it

You'll find cards that you thought were good actually suck & vice versa, over the course of years you'll save yourself $1000s & you'll get more skilled in every aspect substantially faster due to experimenting so much

Then when you've got a deck that you love & its exactly how you like it just buy those specific cards

Anyone bitching that your not using real cards just wants to be able to smack people with their wallets, this game is a test of intelligence, not whos willing to live in their parents basement so they can afford a playset of force of will

& if they continue bitching I usually whip out my consistantly win turn 2 legacy deck that I own in entirety & they usually say OK u can go back to proxies that I actually have a chance against

0
Posted 19 January 2016 at 04:39 in reply to #572962 on Relentless Rats Commander

Permalink

Hahahahaha, sorry I pressed post & nothing happened so I mashed a while

1
Posted 19 January 2016 at 04:24 in reply to #572984 on Devil's in the Details

Permalink

Kiln fiend, seriously do it
Furnace of rath, 1cmc lightning bolt 6 dmg?

0
Posted 18 January 2016 at 19:03 as a comment on Devil's in the Details

Permalink

Kiln fiend, seriously do it
Furnace of rath, 1cmc lightning bolt 6 dmg?

-1
Posted 18 January 2016 at 19:02 as a comment on Devil's in the Details

Permalink

Kiln fiend, seriously do it
Furnace of rath, 1cmc lightning bolt 6 dmg?

-1
Posted 18 January 2016 at 19:02 as a comment on Devil's in the Details

Permalink

Kiln fiend, seriously do it

-1
Posted 18 January 2016 at 19:01 as a comment on Devil's in the Details

Permalink

Kiln fiend, seriously do it

-1
Posted 18 January 2016 at 19:00 as a comment on Devil's in the Details

Permalink

Kiln fiend, seriously do it

0
Posted 18 January 2016 at 19:00 as a comment on Devil's in the Details

Permalink

Have you ever actually tried playing anyone with this?

You need to compare what your deck is realistically capable of consistantly doing & how fast
In a format that can see Genesis wave for 14 on turn 7 quite easily or a boardwipe every turn lockdown combo you need to think, if I go uncontested I might have a couple 4/4s that do nothing else like turn 5, will that be good enough?

You need to look at what cards are actually doing for you & understand if their actually helpful or a hinderance & will actually prevent you from doing your thing as quickly & relyably as possible

Adaptive automation = same mana cost, dosnt get boosted by rats ability, dosnt continue thrumming stone = hinderance

Coat of arms = already have that ability with the rats themselves, a proper rat deck should have all its rats out making the rats big enough to win on their own, dosnt carry on thrumming stone = hinderance

Door of destinies = same issues as coat of arms

I would basically cut everything you have except the rats themselves & thrumming stone

Ogre slumlord is OK cuz he helps if u get wrathed

Then I'd run as many fetchland that can grab black as possible to thin your deck out so that you reduce your risk of missing a thrumming stone trigger (I hope you know that you can run any fetchland in any color edh deck cuz they don't actually have any mana symbols on them)

I'd switch your commander to something that can tutor for thrumming stone itself like sidisi

& mana ramp, Sol ring, mana vault
& just straight tutors your in monoblack, demonic tutor vampiric tutor

0
Posted 18 January 2016 at 18:12 as a comment on Relentless Rats Commander

Permalink

Have you ever actually tried playing anyone with this?

You need to compare what your deck is realistically capable of consistantly doing & how fast
In a format that can see Genesis wave for 14 on turn 7 quite easily or a boardwipe every turn lockdown combo you need to think, if I go uncontested I might have a couple 4/4s that do nothing else like turn 5, will that be good enough?

You need to look at what cards are actually doing for you & understand if their actually helpful or a hinderance & will actually prevent you from doing your thing as quickly & relyably as possible

Adaptive automation = same mana cost, dosnt get boosted by rats ability, dosnt continue thrumming stone = hinderance

Coat of arms = already have that ability with the rats themselves, a proper rat deck should have all its rats out making the rats big enough to win on their own, dosnt carry on thrumming stone = hinderance

Door of destinies = same issues as coat of arms

I would basically cut everything you have except the rats themselves & thrumming stone

Ogre slumlord is OK cuz he helps if u get wrathed

Then I'd run as many fetchland that can grab black as possible to thin your deck out so that you reduce your risk of missing a thrumming stone trigger (I hope you know that you can run any fetchland in any color edh deck cuz they don't actually have any mana symbols on them)

I'd switch your commander to something that can tutor for thrumming stone itself like sidisi

& mana ramp, Sol ring, mana vault
& just straight tutors your in monoblack, demonic tutor vampiric tutor

0
Posted 18 January 2016 at 18:12 as a comment on Relentless Rats Commander

Permalink

The creature heavyness is mostly due to the fact I'm still strongly considering running lurking predators so that pretty much every time an opponent plays any spell I get to put a creature from the top of my library directly into play

So if I'm facing 3 opponents legs say they play 1 spell a turn that's 3 free creatures a turn then there's my turn

If most of your creatures do something on etb or can instantly sac themselves then it can go something like this
"Oh u played a guy? Well guess what now I get to put down this guy for free that kills your guy when it enters the battlefield, will you do anything else? No? OK my turn to further make you hate yourself"

Also with creatures that can destroy stuff the can be reused with Meren, where as something like maelstrom pulse is like OK I blow up 1 thing & now its a useless card to me for the rest of the game

Yes sakura tribe is the best land grabber but chances you'll get it turn 2 everygame are pretty close, best to run at least 5 copies of any cards as close to it as possible

& greenseaker is so good because any big mana cost guys you draw early game that you can't play at the moment? Pitch them & save them for later, grab land & get enough so you can play the big guy

One card that I'd nearly consider an absolute staple as well is Genesis, being able to tutor it into the grave with things like buried alive & then the rest of the game u can return anything to your hand for 3 is crazy

0
Posted 18 January 2016 at 17:43 in reply to #572716 on Meren EDH: Yard Work

Permalink

I would greatly reccomend cheap guys that can sac themselves to grab lands, Dawn treader elk & dilligent farmhand are going to be your best friends

My decks still heavily under construction which is what brought me here but there's still plenty of awesome suggestions there that I'm not seeing here if you'd like to give a skim through

http://www.mtgvault.com/thrashtastical/decks/meren-stax-edh/

0
Posted 15 January 2016 at 07:21 as a comment on Meren EDH: Yard Work

Permalink

I made this off of what commanders I've seen played & the strategies & combos I could think of for the ones I havnt seen, didn't put a whole lotta time or effort & zero research into this list cuz I just made it to give a general starting point to some of my friends that are just starting

I havnt seen a great deck yet & at first glance didn't think he'd be very good but there have been many times where I've played a commander that I thought would be bad & gotten blown away by combos I never would have thought of

0
Posted 10 October 2015 at 02:02 in reply to #539125 on best commanders 1 -5 stars

Permalink

No banned commanders & no completely useless ones & I havnt updated to the new sets in a while cuz I've been away doin life

0
Posted 10 October 2015 at 01:57 in reply to #538373 on best commanders 1 -5 stars

Permalink

god dammit how did i overlook that X.x such a key piece too, well thats gunna be super difficult to replace

0
Posted 12 July 2015 at 04:17 in reply to #555995 on Modern superfriends

Permalink

what would combo with phyrexian altar to go infinite?

0
Posted 20 January 2015 at 17:06 in reply to #530145 on Hivelord(competitive)COMMANDER

Permalink

I used to have it in here, works even better with avatar of woe or visara the dreadfull but I was finding it just wasnt as impacting enough, ive tried very hard to steer clear of situationally good cards in this deck & that card is good in a situation where I have good tthings to equip it to & useless in times that I dont where as pretty much every other card in this deck is like when I drop it all on its own its like "bam, I am now at a sereous advantage"

0
Posted 26 April 2014 at 05:49 in reply to #456639 on Glissa EDH

Permalink

1-20 of 223 items

1 2 3 4 5 6 7 8 9 10 ... Last