The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Zombies. Plain and simple. They will eat anything. Brains, bodies, themselves! Most of the zombies boost the other zombies. Some add +1/+1, some give the others Swampwalk and Deathtouch. The Urborg makes everyone else's lands Swamps, guaranteeing that they have swamps! Generating and regenerating zombies is a nice, secondary aspect of the deck. If your opponent(s) bring out creatures you can't deal with (as their are no flyers!), use the Unmake spell. Also, this can be used on your own creatures if an enchantment is hosing you. Stealing other creatures and making them zombies is also good, since you can regenerate zombies! Creatures like Soulless one only get more powerful as your (non-token) zombies die and also gets more powerful as you generate them. Just watch how and when you use Call to the Grave, as Grave Titan, Zombie Master, and Lim-Dul are not zombies. Hence, if that happens, you can return them to your hand with Call to the Netherworld.
This deck has been viewed 1,032 times.