Counter-spells matter

by thoqqu on 02 February 2017

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


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Deck Description

The deck started with sage of hours in mind but I believe it's more likely that you beat someone to death with your critters loaded with +1/+1 counters before you can combo off infinite turns.
*Deck is discontinued*

How to Play

Slam down enchantments and creatures that give you additional +1+1 counters when ever you do anything, create more +1+1 and on the umphteenth turn if you haven't won already resolve sage of hours and combo off with anything you have in hand.

example:
turn something: hardened scales, winding constrictor and retreat to kazandu in play.
Cast endless one x=1. endless one with 3 +1/+1 counters. play a land, add 3 +1+1 counters more. endless one is 6/6 and you've spent only 1 mana this turn.

Deck Tags

  • +1/+1 Counters
  • Modern
  • Infinite
  • Fun

Deck at a Glance

Social Stats

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This deck has been viewed 1,121 times.

Mana Curve

Mana Symbol Occurrence

0115030

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Counter-spells matter

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