Mana Ramp - Aggro. Opinions?

by THoff on 29 July 2011

Main Deck (61 cards)

Sorceries (8)


Instants (4)

Fog4xFog

Planeswalkers (4)


Enchantments (4)


Land (21)

Sideboard (15 cards)

Instants (8)

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Deck Description

Pure forest mana-ramp aggro deck.

I made some changes from my last post of this deck, and I wanted fresh ideas on the change. If there is a way to do this without double posting, I am unaware, so I apologize in advance.

The strategy is to get as much forests out as possible to get a buffed out Hydra on the field, and for Garruk's -6 [Not to say it can't win without either, because in a few tests I got unlucky and still won]. The only issue that I was having with the deck is that the Hydras were constantly getting O-Ringed and getting tapped by Karn in a couple of tests I ran, so I added asceticism.

In case of emergency, Overrun ;D

If you have any suggestions, I am more than happy to hear them.

Good feedback is always nice too. ;]

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000068

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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