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Stompy Artifacts.
Use expedition map/buried ruin to get out all the Urza lands. Sometimes playing small myrs until I get the mana needed to get going. Myr Battlesphere and Thopter Assembly provide me with either chump blockers or quick damage on top of pumping up the Juggernaut and Tezzeret's last ability. Once Mycosynth Golem is out I usually drop my hand onto the battlefield. The deck usually wins with either Akroma's Memorial & Darksteel Forge overpowering the defending player, or Tezzeret using his last ability to do over 20 damage.
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deck looks great but here are some good artifacts that you could add: Solemn Simulacrum, Cranial Plating, Metal Worker, Skullclamp or if you had a tolerian academy laying around lol
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THe Myr battlesphere looks lioke it doesnt really belong, maybe some cheap fast zero cost like memnite or orinthopter
I'd drop your basic land for Seat of the Synod and Vault of Whispers. Artifact Lands + Darksteel Forge just work better and your artifact fetch spells can grab those lands! Throwing in a Tezzaret the Seeker could be very useful too since you can -0 for artifact land.Ditch Expedition Map for Mox Opal/Chromatic Lantern/Sol Rings. If you're going to spend mana fetching land you might as well just spend mana to have some better ramp.Also, Indomitable Archangel + Phyrexian Metamorph.