Dimir milling

by thieske66 on 21 January 2013

Main Deck (64 cards)

Sideboard (15 cards)

Creatures (2)


Sorceries (4)


Instants (4)

Enchantments (2)


Land (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,124 times.

Mana Curve

Mana Symbol Occurrence

0451800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dimir milling

kickass combo keening stone and traumatize!!

2
Posted 21 January 2013 at 13:31

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Suggested really good combo for mill decks if you're using Archive Trap: http://www.mtgvault.com/buzzgsc/decks/fast-mill-ub-2/
Add a few Ghost Quarter to make your opponents search their libraries for a replacement land, and destroy a land too :)
Great deck though mate, love mill !

1
Posted 21 January 2013 at 16:48

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That's a great idea! I played this deck when still experimenting with it and i sometimes didnt even get a chance to play archive trap for its trap cost.
Thanks! :D

Ps.
Check this deck out for another way of milling someone! ;)
http://mtgvault.com/thieske66/decks/myr-milling/

0
Posted 21 January 2013 at 21:13

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Shelldock isle:
Sadly this card is a pretty bad card for three major reasons.
1: It "steals" 3 mana, one by entering tapped, two by being activated, where an ordinary land would deliver 2 mana instead and not demand another land to tap it. When you are robbed of these three mana it turns out that you will be less able to cast mill-spells, and the direct result of that will be that shelldock island is slowing itself from being activated.
2: It's a non-basic, and frankly too many cards will destroy it before it ever takes effect. The very fact that it enters play tapped gives your opponent time enough to get it off the board in good time.
3: Putting a good milling card under it to exploit it's very purpose is actually a bad idea! It robs you of a good milling card, which you could have drawn instead of removing it from the deck with the isle. It's a very bad card indeed!

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Posted 26 February 2013 at 13:00

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I dont put the milling cards under it. I try to put Rite of Consumption underneath it. The moment my creatures get big enough, when someone has 20 or fewer cards in the library, i can cast rite of consumption for 1 blue mana. There is a greater chance for me for it to be removed from my hands then that my land wil be destroyed. Secondly most so far wat to go for my aqueduct since it produces 2 mana once they have the opportunity to destroy a land.

0
Posted 21 March 2013 at 20:20

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This is rather fun to read.
These days I play with 2 shelldock isle and sort of like them :D

-1
Posted 05 August 2014 at 10:07

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Not a bad idea!

How is your deck working out so far?

I have had some succes with my own.

My "current legacy mill" was at a large tournament this weekend!
I ranked as number 29 out of 84 players.
At my usual gamingstore I rank as the 16th at having earned most points during the month.
I'm getting closer to my goals ;)

-1
Posted 25 March 2013 at 15:31

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The deck is doing fairly well..
Only weakness is vs a deck with a lot of creatures or removal.

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Posted 01 April 2013 at 14:15

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Yeah, the one thing I hate the most is when someone takes a modern aggro to a legacy-event and I meet them. They tend to beat me one turn faster than the legacyaggro, so The most vital thing for me is to win game 1, to avoid all the rogue creature decks out there. Whenever that fails I generally have to fight that kind of decks until the loserbrackets :(

I'm working on splitting my sideboard into:
5 cards versus combo, 5 cards versus reanimate, and 5 versus creatures.

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Posted 04 April 2013 at 12:42

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The telemin performance i put in the sideboard is very useful againt some decks. A few friends of mine have decks with only very strong creatures and that cards lets me play one of them! :)

0
Posted 07 April 2013 at 13:47

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Heh! Have thought of using it against stuff like charbelcher. (Look ma, no deck!)

I have recently "discovered" leyline of singularity while searching for 3 sideboard cards for my modern mill.

The leyline will be valuable in legacy as well, because it seriously slows down creaturedecks, and that is something I have been searching for in a long time, and it's not likely to be countered :)

In modern it allmost cripples token-decks, give egg-decks a hell when they play second sunrise, and elfcombo will also suffer a lot.

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Posted 08 April 2013 at 10:42

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I think i am going to use that card yes. Maybe not this deck but I'll keep it in mind! :D

0
Posted 01 May 2013 at 18:39

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