Keening stone++
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I'm I the only one around here who thinks these kinds of lists add absolutely nothing to mtgvault? If i go to the gatherer and search this artist i get the exact same list. I'd like to see some decent decklists on the hotpage instead of this...
Okay i've played it now. You've convinced me. ;)
Although that would match the idea better indeed, it has the wrong color identity. Maybe i should check that out indeed and try to switch green out for black. Ill keep it in mind.
The late game naturalizes are okay since im playing almost every card 4 times in the deck. This allows me to play them immediately when I lose an echantment. of course not every time but not every deck is running card to remove those enchantments so it'll be fine i think ;)
Maybe but it only improves knight of the mists which is especially there for its ability, not its power.
Because that requires 2 blue mana. Since im playing two colors I'd like to be able to spend my white mana on those spells as well. Counterspel limits me in that. I need to counter early game for mana leak to be really effective but since the opponent wont have much creatures late game, countering is that much of a necessity.
Yes sort of. You give your opponents those extra creature types and then destroy them for free. Keep his side of the battlefield empty to eat away his lifepoint one at a time.
Sorry, nope :p
Maybe there only exist two card using that type. Those are Spirit Mirror and Pure Reflection.
Duskmantle Guildmage + Mindcrank.Loads of fun!
May i suggest a Mirror Gallery?
May i suggest removing the woodland cemetarys?With all that hybrid mana dual lands lose their value. Soul snuffers is the only card in the deck requiring nonhybrid mana. Removing the duals saves you a good 30 bucks there. Just replace m with basics.
That's actually not a bad idea good sir. Harabaz Druid gives a lot of mana late game I just don't need anymore, I could pump it into Genesis Wave.
Sanguine bond helps keeping him alive and yet stealing his opponents lifepoints with the bubbling cauldron. It might not be a one hit knockout but he can still win this way.
Why not just add basic lands in stead of those moxes? :p Maybe add some proliferate in here. Volt Charge or Tezzeret's Gambit would make nice additions i think.Training Grounds can help you get this deck a little less mana intensive.Venerated Teacher is there to get you some free levels.
Farseek is a green card. Good job!
Attrition would be a good addition i think. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247522Also maybe replace some mountains with swamps, only 8 cards require 1 red mana. Maybe 13 swamps 7 mountains?
Yes it is changed! New rules state that players each can have one legendary/planeswalker with the same name on the battlefield. For example you and i could both have a Chandra on the battlefield while before this wasn't possible, both of them would go to the graveyard. What brings me to the second rule. It states that whenever a second legendary with the same name enters your side of the battlefield, you can leave one of them and put the rest in the graveyard. Then wont all die anymore. This leaves you with the ability of attacking with one legendary, playing a second in your second main phase and burrying the tapped one. This leaves you with an untapped legendary with which you did attack that turn.second thing with that is that clone removal is no longer possible. Before people could remove a legendary by playing a clone spell. This is no longer possible.In my opinion these new rulings suck, but hey, who am i? :)
4 Chandra's is also too many :P you can only have one at a time out on the battlefield. Maybe add Lightning Bolt? Or other black removal?
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