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Draw cards you take damage, discard cards you take damage. Wheel of fortune, oops :O Your comments please.
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4 underworld, 4 megrim, centralize this deck to some multiple copies of specific spells.
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oh yea WHEEL AND DEAL IS AMAZING
ADD CREATURES!!!!!!THEY STOP U FROM GETTING HURT AND CAN ATTACK.
Bull, creatures are unnessary keep it to a total of 2 colors. may i suggest blue and black. actually i have a deck like this one in full blossom its called DONE check it out.
actually wrong deck. its YOU WILL DIE,
i made that deck for him :) this is all over the place, centralize a theme and pick a few cards, underworld dreams, megrim, wheel and deal, barbed shocker, shocker, d tutor, wheel of fortune/fate. And maybe some planeswalkers. I have a deck like this called Mengerwird Mizzle Dizzle. check it out. please comment my Vinelasher Moonfolk and Rot Revival decks!
I made a deck with the same concept, trust me, lessen the amount of spells, add some creatures, people will get smart to this concept fast, it ends badly, token creatures make great cannon fodder, other than that, focus more on the draw/discard/damage.
Dude i own an awesome deck that rules souls in 4 turns i posted it right up there three comments ago.
I have fogs, damnation, darkness, and starstorm sideboarded if I go against creature decks.
and the reason why I'm not basing it only around 2 or 3 cards is those could be extirpated and I'll have no way of winning.
Power Nine... Just make sure you take those out before a tournament.... Good deck, though!
Nevermind. You used Time Walks and Dark Rituals anyway. Forget what I said. Except the good deck part.
Whts type 1 and whts type 2?
Type 2 is the newest core set (currently 10th edition), the 2 newest expansion sets (lorwyn, morningtide) and (futuresite), the newest iceage set (coldsnap). Type 1 is anything from Alpha to Morningtide.
why isn't fastbond in the actual deck it's not a sideboard card. but it's an ok deck i guess if you actually had these cards
I think many of you reading this list are missing the point, this deck does not need creatures because it plays in a near format that does not play creatures. Vintage only plays a small handful of creatures, not many of those are actually used for attacks and are simply used for their abilities.