Tinker is restricted, so is tolarian academy.
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You might want to check out Wheel and Deal,Windfall, and Memory Jar. Memory Jar most of all.
Well for one thing, the duress and thoughtsieze can take care of a bunch of stuff and the deck doesn't just rely on Tendrils. I can tinker out a colossus or burning wish something in from my sideboard like Empty the Warrens or Simian Spirit Guide or even another Tendrils. It seems to do really well against a few buddies and in goldfish playtests. The deck rolls out by no later than turn 3 or 4 almost every time. Sometimes there are turn 1 or 2 kills.
Type 2 is the newest core set (currently 10th edition), the 2 newest expansion sets (lorwyn, morningtide) and (futuresite), the newest iceage set (coldsnap). Type 1 is anything from Alpha to Morningtide.
and the reason why I'm not basing it only around 2 or 3 cards is those could be extirpated and I'll have no way of winning.
I have fogs, damnation, darkness, and starstorm sideboarded if I go against creature decks.
Good deck. I like it! For type 2 it is really good. My deck is type 1 so I think mine should be faster, but I can't see much improvement in yours for type 2.
You're playing 4 of a few restricted cards.