Ok thanks, just a question, maybe I should play with Red Sun's Zenith? I think im going to add Devils play as well but it seems like RSZ would do well here.
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Yes you are completely right. I had forgotten all about him, thanks!
So I was thinking about putting Curse of Death's Hold into my sideboard, problem is my decks are too aggro-y to get up to 5 mana fast enough. It looks like your deck could probably handle the card in side though, lemme explain why it's good. BB3 for an enchantment curse - All creatures your opponent controls get -1 -1. This is good because it completely shuts off inkmoth, which is usually a win condition for most decks in the later game. It can stop mono-black infect decks by shutting off the inkmoth, killing any of their 1/1's (plague stinger) and turning phyrexian into a 1/1 First strike for 3. It also can shut down most token decks. Elspeths ability just became useless... Reinforcement of the army became a life gain spell.. and mikeaus become a W1X instead of WX. I'm sure there are reasons to not run this card at your fmn, but if either infect or tokens is popping up a lot, it might be a good idea. Thanks for reading through my rant btw if you are in fact still reading.. I have seen many players just scoop to people playing this card. Just a suggestion I thought i'd throw out.
No I think your right, card manipulation would help a lot.... idk what to take out though. Thanks for the suggestion, i'll try and work think twice in.
Well you see it only comes into play tapped after turn 3, and even after that it becomes irrelevant, after some play testing this deck can win turn 4 or 5 fairly easily. The sideboard game really hurts the deck though thanks to more burn, day of judgement and Black sun zenith. You might be right though, from what i've seen I really don't count on blue too much. Maybe I should try adding more blue creatures?
Thanks for the comment! Yeah I went with no instant/sorcerys because I wanna be able to drop creatures every turn til turn 4-5 when I drop destiny or sword for the win. I have to do a bit more play testing and see how the synergy of the deck is. I really wanna play lawkeeper but idk what to take out.
because I don't own any, it shot up to like $20-25 bucks now. I would advise anyone else who does have wurmcoil to run it.
Splash black for glissa! cuz she's cool and stuff... jk, it's probably a bad idea, I don't really know much of the older stuff so I have nothing here. except maybe green sun's zenith?
I really like it, Goblins as always been one of my favorite types. try and cut one fireslinger for another guide, guide is a huge advantage. Take out the fireballs for Brimstone Volley since your only running around 20 lands. Replace shock with Lightning bolt and you should be on your way to making this even better.
I know, never really intended on getting gear for him, he is just another goblin I can feed to grenade.
Not many decks run enchantment specific destruction atm, the hot cards that can hit enchants are Oblivion Ring, Beast within and Bramble crush. instead of using these lame enchantments to try and get them to waste those spells on them, why not just run auramancer to net back an enchantment and get a 2/'2? I like Auramancer better than pacifism or arrest.
yeah, you can probably substitute the phantasmal image for another metamorph, but image is much better.
don't play arrest or pacifism. Keep the sword in, or at least get it in side, there are so many decks running green and blue now it's nuts. I do agree you could probably drop the birds and llanowars down to a lower number.
Core prowler becomes a 1/1 for 2 with a dying effect. Vatmother becomes a 3/4 for BB, hand of praetors becomes a 2/1 for B1 with a pretty nice effec. Skithiryx becomes a 3/3 flyer that can get haste for BB1. It speeds up infect which is what infect wants. Phyrexian crusader is nice but there are too many decks running green and blue for him to even make a huge difference.
careful though, remember any copies of essence do have that same ability, so if you wanted to get out something else then you'd have to get rid of all copies.
had forgotten about that ramp spell, thanks
also, it's only 6 mana, with 4 birds and 4 llanowars I think he can reach that pretty easily..
idk, essence would be pretty fun if you could get it out then just cast a bunch of token spells like midnight haunting, 3 for 2 6/6's? I think yes, and with intagible virtue they would be 7/7 vigilance tokens. maybe just 1 copy.
No problem, go check out the innistrad set, might find other fun things to run.
oh, and about glissa, if you can add more wurmcoils and find a way to ping with glissa she might be worth it, however it seems like a different deck there. I would probably avoid her unless your just looking for a good 3 drop.
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