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Basic idea: Get some mana, get some creatures out, get some +1/+1 counters on them.
Use cards like Attune with Aether and Swell of Growth to speed up your mana production. Then fill the board with little creatures, and get +1/+1 counters on them as quickly as possible, using Earthen Arms, Nissa, Voice of Zendikar, Durable Handicraft, and Retreat to Kazandu. Use Slab Hammer to bounce lands when you don't have the land you need in hand.
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Cards like Evolving Wilds; Grapple with the Past; and Vessel of Nascency make Splendid Reclamation a very good ramp spell. The down side is that you'll probably ens up milling some stuff you don't want to.
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Fun fact: I actually had Grapple, Vessel and Splendid in the deck, but dropped them to reach card limit. The milling was the biggest problem I had with them as well. They are great for ramp, and I actually thought about taking that route... It would be very easy to build a ramp deck like that.
Reason I brought it up was I faced a 3 colour deck doing similar last FNM and it looks pretty powerful. I was playing my own brew, Boros Control, and we ended 1-1 due to time.
http://www.mtgvault.com/thevanished/decks/golgaris-graveyard-growth/ Here! I built a version of that. What do you think?