"3 Turn" Mill v3.0

by TheVanished on 25 June 2019

Main Deck (60 cards)

Sideboard (15 cards)

Planeswalkers (2)


Artifacts (1)

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Deck Description

Another iteration of the "3 turn" mill strategy, this time updated to the faithless looting graveyard meta.

Suggestions are welcome!

Concerns:
- More utility lands, or more fetches? Previously I was running 2x oboro, 1x ghost quarter, 3x field of ruin and no flooded. Is it better to run the 2 shocks over the utility, or should I go up the land destruction instead? What about a blast zone?
- Sideboard? Is unmoored ego worth a slot? Is the new narset worth a slot? Is there anything I'm missing? I'm a little concerned with the control matchup, what would help? What about pithing needle? That or sorcerous spyglass?

How to Play

What do I say? Mill them, don't die?

Deck Tags

  • Modern
  • Mill
  • U/B
  • Competitive
  • Help

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 990 times.

Mana Curve

Mana Symbol Occurrence

0301400

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for "3 Turn" Mill v3.0

Field of ruin was a mental trap for millers.

Before it was printed mill had a higher win rate than today, and had 3% of the meta.

Back in 2018 ghostquarter was used, and when mill met aggro it would play ghostquarter and take out a land.
If they fetched you'd archive trap and if not they slowed themselves down.

Mill used to always win against tron until they started playing reshufflers like emrakul.

Today, mill loses to tron because field of ruin is too slow to take out tronlands, so tron don't need to reshuffle with emrakul.

Back in 2018 mill used around 21-23 lands, these days it's 20.
Mill players are crippling mill without realizing it.

I've written plenty of articles about this, but people are just in love with field of ruin.

Search for the decktag: wdm classic1

0
Posted 16 June 2021 at 18:26

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