Dragons and Dragons

by TheTigger on 31 August 2011

Main Deck (60 cards)

Instants (10)


Artifacts (4)


Land (22)

Sideboard (9 cards)

Creatures (3)

Sorceries (3)


Instants (3)

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Deck Description

A standard deck built around dragons and the quicksilver amulet

What do you think about it?
The deck main lack is speed in the first turns, unless I reach 4 lands, how can I improve it?

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,264 times.

Mana Curve

Mana Symbol Occurrence

000540

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dragons and Dragons

not bad really. mana curve is really high though. as far as gettin a lil more speed i would suggest maybe some tezzerets gambit to help draw what u need.

2
Posted 31 August 2011 at 16:21

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I concur with Demonking. Gambit will at least help you draw into some more lands so that you don't miss a land drop in the early phases of the game.

Beyond that, speed isn't really an issue as long as you can control the board until it gets moving. You've already made the steps to implement burn to help clear the path/delay the charge, so that's good. Even Gitaxian Probe 'might' be playable so that you can peek into their hands for a free card. Pristine Talisman, while not the most mana efficient acceleration, will also give you some more utility (and extra health to balance some of the Phyrexia cost) to accelerate the build a bit.

Hope these ideas help. If you get a chance, take a look at one of the decks I have posted here, I'd love your input (click on my name to see the deck list).

2
Posted 31 August 2011 at 16:37

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I'd use 2 Whipflare in place of 2 arc trail, simply because of the quick token producing decks, and side board some echoing ruins for artifact token decks.

0
Posted 03 September 2011 at 04:33

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