Pauper Tortured Existence V.5

by TheSwarmer on 19 July 2019

Main Deck (60 cards)

Sideboard (15 cards)

Instants (1)


Enchantments (3)


Land (1)

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Deck Description

For an in-depth analysis of the archetype:
https://www.mtgvault.com/theswarmer/decks/tortured-existence-essay/

The conditions that a TE deck must meet:
1. A TE at all times
2. A yard with answers to the current situation and a means to reach more answers
for future situations.
3. To live to set up 1 and 2
4. To re-setup 1 and 2 after being hated on in games 2 and 3, hell, or even 1

So Gush got banned, and the meta didn't change for a while. Then AA came out, and threw the metagame for a loop. The result is something much less desirable than the post-ban metagame of Burn, UR delver, Elves, Stompy, Boros, and Tron.

This version is built to compete in a brave new world which is home to the following as of 1.8.19:
Jeskai Snow: This midrange deck attempts to win with flyers, in a manner that is however slower than that of Delver decks. Thus making it a better matchup than delver usually was. The way we deal with this deck is firstly with Deadly Recluse and secondly and obviously with a greater number of Stinkweed Imps. The deck is a slow midrange deck and thus a good matchup for the most part, the main problem comes from their ability to tutor Relic of Progenitus, often as soon as game one. Caution when dredging is thus advised as most losses will be attributable to skill and luck surrounding relics.

Tron: Argh, it is one of our worst matchups. It is the reason we maindeck a Thrull Surgeon. We can't race it, all we can do is out-pace it. Meaning that if they are running the variant with a playset of Ghostly Flicker we almost can't win. Our strategy - no matter the tron variant - revolves around ensuring our Crypt Rats can disrupt their flickering, that Brownscle can ensure our survival. That essentially means we lose in game 1 almost all the time. In games 2 and 3 we will need enormous amounts of luck, graveyard hate in the form of Macabre, and loads of Surgeons.
Keep in mind that the traditional approach of Feeder + Fiend is much better than Surgeon against Tron. I chose to optimize this against other decks.
TLDR: there are worse things than death, Tron for example.

Stompy: This matchup always has - and likely always will - revolve around Rats and Frogs. Very little else matters. Games 2 and 3 should be easy however due to us running 3 Frogs, 3 Rats, and 1 Gnaw.

Affinity: Another reason to run 5 deathtouch creatures. This matchup has historically made up for a large portion of the reasons why I have been advocating good early game blockers. This matchup is either won by blocking with threats of sufficient size or ability, or with a long string of chumps leading into a big Crypt Rats turn. Whatever happens, Brownscale is your best friend, as most games are in fact lost to a 40 damage fling.

Burn: It all comes down - as it always has - to brownscales, the matchup is good, mulligan intelligently and you'll win.

Elves: The recipe for victory is one of rats and frogs, once again. It's a good matchup, though usually a boring, draw dependent one. The skill in this matchup is mainly relegated to one's ability to maindeck and sideboard correctly - it's a game of odds, you are trying to improve your odds of wiping/locking them whereas they are trying to maximize their odds of not getting wiped/locked. Whoever draws better wins so long as neither player drank heavily before the match began.

How to Play

An attrition deck for all to behold, Tortured Existence is theoretically capable of grinding out any pauper deck. The issue most often inflicted upon it by misguided if well meaning deckbuilders is planning for everything, which is simply impossible. Including Mesmeric Fiends and Carrion Feeders would add about 20% to our Tron matchup, but subtract about 30% from our matchups against all ground-based creature decks.

The goal each game is to be planning 3 turns ahead, know your deck - as well as that of your opponent inside and out - and to slowly build up a sufficient amount of incremental advantages to where you're virtually unstoppable.

Should a TE be nowhere in sight, probably hanging out somewhere with your dreams and hopes, your deck can still function, thanks to the abundance of discard engines and Scrabbler copies.

Deck Tags

  • Pauper
  • Golgari
  • Budget
  • Graveyard
  • Attrition
  • Dredge

Deck at a Glance

Social Stats

7
Likes

This deck has been viewed 2,509 times.

Mana Curve

Mana Symbol Occurrence

0018023

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Pauper Tortured Existence V.5

You haven't been sober since this ???
https://www.mtgvault.com/wickeddarkman/decks/consider-atoms-as-a-dimension/

0
Posted 11 August 2019 at 11:49

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That made me laugh out-loud xD Though it would be the other way around - I would have to not have been drunk since that. Though in reality I just forgot. I will be opening a Johnnie Walker Black when I get home on the 22nd, I sweat I'll throw something at ya then.

2
Posted 11 August 2019 at 14:58

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Or is it "I would have had to not have been"? xD God I love this language

2
Posted 11 August 2019 at 15:03

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Don't feel forced, I've been rooting out old posts with people no longer active, so I can focus on those active, and since you seem alive, you must be active even though you have been very inactive :D

2
Posted 22 September 2019 at 09:19

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Impeccable logic xD Yeah, I don't have too much time on my hands, but I do enjoy procrastinating on here.

2
Posted 23 September 2019 at 18:39

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These days I work 6 days a week whenever I can :D
Except for this week, because I dropped my phone down the toilet drain just at the moment I flushed it.
The phone was gone even though my hand was in the bowl before the flushing finished. So I had trouble getting job assignment these two days :S

1
Posted 25 September 2019 at 10:50

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Hahahahaha, and here I thought I had bad luck for having my phone submerged in the peculiarly colored waters of a toilet on multiple occasions, never knowing how lucky I was to not have my phone experience the wonders and glories of the sewage system.

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Posted 30 September 2019 at 06:59

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I was even panicking a bit when I found out it seemed to be stuck in the water lock (that's bend number two on the visible portion of the side of the toilet) I consulted a friend who was a plumber on it and then I went on and disregarded his advice. I got lucky when flushing the blockade a third time.

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Posted 30 September 2019 at 09:00

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Im not a legacy player, but looks like a solid, intelligently built deck. Good to know that Tron doesn't just ruin Modern players lives lol

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Posted 15 September 2019 at 17:59

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I mean, in a format where nothing but commons exist tron is really strong still. They can't get a Karn, sure, but they can make so much mana that drawing 4, playing a threat, and holding up a counterspell is realistic for them. This deck has trouble beating it as it is lacking in disruption. Pauper Tron tends to win with either Rolling Thunder (rare) or Dinrova Horror + Mnemonic Wall + Ghostly Flicker

2
Posted 16 September 2019 at 09:27

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