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My affinity for Smallpox led me to yet another weird, semi-inspired deck. This time it is quite the rough draft, hell - the SB aint even complete.The spin I took here is... huge really. But one of mainly just fixing problems really.Big Game Hunter is THE removal spell the deck wanted.Asylum Visitor is both screaming discard me and yelling value.Grave Scrabbler+Cryptbreaker are here for redundancy, as discard and value engines alike.Lingering Souls kill planeswalkers and fly, both really important things as it turns out.
You are almost always the ultimate attrition deck. The early game is a relatively vulnerable state, your main tools being Lili and Pox at this stage, that and the occasional 2/2.The mid game is where you get rolling, here you can get boardwiped and hand disrupted and could not care less. If you are alive you only need to be afraid of combos.The late game, or its beginning turns, are where you win for the most part, be it a concession of a control player who cannot deal with THAT MANY zombies, or that of an aggro player staring at a Liliana behind 5 tokens, half of which have lifelink, or one who is dead because a Goblin Guide folds to 5 2/2s for only one mana more.
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