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You have 16 spells hat deal 3 damage for 1 mana! Use those+other spells to pump you fiend and let him and the cackler through. Use Searing Blaze to clear the board and win! Bump in the Night gives you some late game options and can win if you get stalled a lot.BEST CARDS:Kiln Fiend: in early game a 10/2 is't anything special and in the late a 13/2 isn't something you will never see.Searing Blaze: 6 damage for 2 mana . . . Lightning Bolt: instant speed 3 dmage nuke.
Burn em all!
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