The best list I've seen thus far, not much to say really, it's just really really good. Can't really criticise without testing.
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Wow, I forgot origins was still in standard for a while, or rather, that it had all the thopter stuff including the lord.+1 from me, just by running Thraben Gargoyle you've earned it! :DI think I'd run a few more Reclusive Artificers or a bit more removal, actually no. All your relevant things fly or block on the ground. I like it!This is my take on izzet artifacts: http://www.mtgvault.com/theswarmer/decks/budget-modern-izzet-artifact/I had a standard one when Tomb of the Spirit Dragon was still legal but oh well.
Sooooo, slow infect that can be really cheap without the lands eh? The only improvement that comes to mind is warriors' lesson. I'd run 1 or 2
First of all, gotta love that stinky tag :DMight want to add those emn cards now that they're out.This deck could REALLY benefit from emerge cards, at least like 4.
It looks amazing! How good is it thoug? I really can't tell :D
Why is hedron alignment not in there?Seems like a slam dunk!
The first thing to do is close the "hot" page and only look there like once a weekThen open the new page and get going.Also check out Mekkakat! http://www.mtgvault.com/mekkakat/He's pumping out an interesting idea after an interesting idea.
I feel like needle drop has it's ups and downs, it can be 3 or 2 damage and a 1/1 while also being a cantrip.But with no creatures on board it's just a 1 dmg cantrip.I'd run 3
You are my hero! And I shall sing songs to honor you until the day I die of drafting this.That being the first draft ofc.
Might want to put them in now that they're out. same forhttp://www.mtgvault.com/mekkakat/decks/elder-deep-fae-modern/ and http://www.mtgvault.com/mekkakat/decks/whispers-of-emrakul-modern/Btw was evoke + flash emerge your idea? Cuz if so you deserve a medal!
Sooooo Lunar Force eh? How i.... wait.... well I guess it's fine, I don't think it's enough of an incentive to build this but it's still cool. +1 From me
DUDE! You get waaaay too little credit and waaaay too little attention! You just keep pumping out an interesting idea after an interesting idea! Constantly! You're just so passionate and creative I can't help but admire you!I keep your profile open all the time and whenever I see new decks I immediately go through them all and most of the time I find nothing to criticise.As for this one, 10 lands that enter tapped might be a bit of an overkill.
Wow I love that you're doing this, I knew the banlist for pauper but not for tiny leaders TY!
Well, let's go step by step.1. As for the SB it's up to you meta, see what you play and lose against the most and decide based on that.2. I think your deck is trying to do too many things at once.A. Vessel of Ephemera is 5 mana for 2 1/1s, that's just bad, and without delirium it's terribleB. Campaign of Vengeance is a card for aggro decks, you play it if you plan to flood the board and on turn 5 just swing for lethal.C. Pious Evangel is also a card you'd use in an aggro/aristocrats deckD. I could go on, it's just too scattershot, I think you want a control deck right? one that uses sorin and lily.3. For that I'd play more of the walkers, removal, card draw and creatures taht support that control gameplan.
Well, as for kalitas I am a bit bias towards him but yes, I believe he is worth it. He has a big enough body, lifelink and inevitability.As for the deck, I don't play enough remand to know how good or bad it should be here but if it were up to me I'd play 3 or maybe 2 and take it from there.The one thing I would change is I'd play 4 abrupt decay, no idea on what I'd cut for it though.
I love the deck, as well as most of your creations, GJ and keep it up!
I must say it looks quite decent, I like the inclusion of titi as it both stalls in a very significant way and provides a great threat if not answered, and answering it will require them to invest a turn and some resoures into it and that's not ideal either. I'd like to know how ppl decide to play against it once they know what you're up to.One change I would make is play 1 less to the slaughter seeing as how you have 6 ways to kill walkers. Not sure what to play insteasd, a languish maybe?One of my friends is going to play something similar, I'm looking forward to seeing how it will preform in our small meta.
A lot of work in fact
Yop, no point in it, you'll want the basics for blood moon and path. For path it doesn't matter what color they are and with moon you don't want them to be mountains.
WOW! I absolutely love this one! Not sure what to say really, maybe 1 more Stream of Consciousness or some mana sources that are not lands, thouh that might slow it down too much.
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