The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Bloodchief Ascension and Mindcrank instant kill combo, when both are on the field at the same time causing the opponent to take damage or have a card placed in the graveyard causes infinite mill/damage. This deck is meant for casual play. It could be made standard legal with a few swaps of different cards. Shadows are consistent sources of 2 damage a turn, mercenary is an alt. win condition. Various burn spells are other sources of damamge or removal. Terminate for large creaturs and blightning for disruption, damage and can be nasty on its own with an activated bloodchief ascension already on the field. Please rate and tell me what you think.
This deck has been viewed 1,479 times.
This deck works well but what happens if someone destroys mindcrank or bloodchief, your dependant on getting and keeping your only 6 creatures while holding back theirs with spells, why not use reassembling skeletons to suck up a bit of damage and use hellspark elemental and arc runner to kick out some damage for cheap mana? Just an idea but overall a nice deck :)
Permalink