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EDIT: 6-3-0 (Modern tournament 1)Bulk of the deck is one drop creatures, supported by 2 - 3 drops that have effects when the one drops die, OR return them to the battlefield in mass.ALL of the 1 drops can sacrifice themselves.You have means of constantly poking them down and holding it out with Blood Artist and Suture Priest, giving you some stamina.
Get your one drops out; sustain until Athreos or Immortal servitude. Blood artist + Immortal servitude is super strong, Athreos is pretty much a win late game. Dictate of Erebos can wipe their whole field pretty easily.Batwing Brume is incredible anti Token and to be used if they're going too fast.
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NOTE: Set by owner when deck was made.
Although it costs 5 mana, Shirei, Shizo's Caretaker's ability brings back creatures with power 1 or less for free.
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Probably the best use of Athreos, God of Passage I've seen so far. I think you will do better if you switch Paraselene for the good old tried and true Disenchant. Considering you have 0 artifact hate.
Thanks man! I was toying with him for a while and tried to turn it into a more consistent win-con. And this is true, I'll toss 'er in
Kataki, War's Wage can be a good 1 of S/B card to bring in against Affinity, It's a thing.
You think this deck kills? THIS DECK CANT EVEN KILL!but the following deck?? OH SHIT, HOW GOOD THE FOLLOWING DECK KILLS:http://www.mtgvault.com/drbadass/decks/auramaster/
Suggestions:1. Fetches (of course)2. Rally the ancestors is actually really good in this deck. 3 mana to bring back all your 1 mana sac creatures. Play four.3. Cut dictate for more board wipesOverall advice: Play this more like a combo deck.
1. Of course, but you know. Money. That and this deck has almost never failed me mana wise turn 1. Rarely do I need to fetch anything.2. My only problem with Rally the ancestors is I can't tell you how many times returning all of my 1 drops to the battlefield to delay the game has helped me. For example, returning 3 kami's of false hope easily turns the tide. That, and I can return them AGAIN, if I have 2 Immortal sevitudes and a dictate.3. Ive been thinking of switching in grave pact. The way this deck paces the game and controls your creatures, you dont just want board wipes. It's much more fun. Trust me, Ive playtested a lot of different ways, and when they break one gear in your combo, youre done. I like have a sort of "unstoppable" machine.
What about a cauldron haze for double hits some turns? May come in handy, not sure what I would cycle out though and may not work with athreos out.
Nevermind I don't really like this, it would only really work well if you had blood artist out and not athreos. But maybe vampire hexmage in sideboard to deal with plansewalkers, not sure how much of a problem they are for you though.
My God does hexmage look like a sexy alternative to oblivion ring (for planeswalkers.) Thanks for the suggestion man!
Cauldron Haze works very nicely with Dictate / Grave pact as well. I will definitely have to look into this.
Budget.. 70 dollars. great big budget you have,
A deck that performs in modern for under $100 is in fact very budget. Most are $500+
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Budget means 20 dollars or less silly. its not budget if its over 20 lol
Well I know that $20 is the value NorthernWarlord keeps his decks under which are all budget. However a deck that wins in the modern format for under $100 is true to the definition of the actual word, budget. Regardless of that fact this is a very good deck especially considering it's low value. Personally I don't even like "budget" decks, I don't see the point pissing around not using the most efficient cards for any given thyme/idea. Which is the main reason I don't play a lot of standard. It's too limiting.
its for people who can't blow 1000s of dollars on having a deck collection and still want a good deck. There are good inexpensive cards that combo for great decks. I'm sure you could get this same deck(not cards but concept) just as competitive for under 40... a good sac deck under 20 is really pushing it I agree.
I disagree with that logic. Settling for cards other then what you want simply for budget reasons, when one doesn't have to makes no sense to me. This is for those who have a $100 budget IMO. Why make it less effective/weaker just for the sake of budget if you don't have to? The only nonland cards in this deck worth much are Athreos, God of Passage ($9 each) and Blood Artist ($3 each) that's half of the decks value right there. This deck is designed around those two cards which have no reasonable replacement. The land base is already bare bones to be considered modern competitive. By modern standards TheSnydaMan should cut 4 basics and add 4 Marsh Flats and the Temples should become 3 more Godless Shrines but that would be huge value.
@Bruscious, trust me man, this deck can't perform well under $60. I build it from lower budget up to this point, and it performs fantastically now.
I play with a lot of people that build for late game cause games that last 5 turns are boring. so maybe thats why I don't really think competitive means speed. outlasting your opponent is much more fun.
I mean, competitive almost always means speed. The game is about who wins fastest, and who can control the pace of the game. This deck in particular needs cards that are espensive like athreos to pace the game. That being said, it is still relatively cheap for a competitively capable modern deck.