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I'm playing around with this deck as a way of exploiting the Revolt ability, using a combination of flickering and bouncing.I'm not yet convinced whether there are enough creatures in this deck to actually do the necessary damage to take down the opponent, as a few trial plays as been 50/50 on whether I've had a table filled with strong creatures, or just a useless hand filled with bounce/flicker cards and nothing to bounce or flicker!
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Cloudblazer, more deadeye harpooners, Fogwalk. I would creatures such as these that actually synergise with bouncing as opposed to creatures with no abilities. I would also go down to 60 cards and add some fetch lands.
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Thanks for the advice :) I have Cloudblazer on my wishlist, will look at the others as well as some fetch lands (I can't believe I haven't even got any standard blue/white non-basic lands in my stash).
Can't complain for a deck that came pretty much purely out of a release promo pack, but definitely has gaps