Palatect

by ThePolanPLS on 26 January 2018

Main Deck (60 cards)

Sideboard (5 cards)

Sorceries (2)

Instants (2)


Artifacts (1)

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Deck Description

Blue control deck based on the Grand Architect + Pili-Pala combo.
Budget, solid, almost competitive deck.

How to Play

The only cards we need in this deck are Grand Architect, Pili-Pala, and Blue Sun's Zenith / Banefire. With the combo, we generate infinite mana, and we kill with the Blue Sun (getting the opponent's library empty) and with the Banefire (dealing infinite points of damage to the opponent).

The rest of the deck is there to help get those in our hand (you know, cantrips).
The best ones are Whispers of the Muse and Train of thought, because if the mana combo is working and we have just one of those in our hand, we'll be able to draw until we get the card we're looking for (in other words, we've already won).
Postmortem lunge helps getting the key cards back to the game unexpectedly (because of haste).

Drift of phantasms and muddle the mixture can also help get the key cards in our hand through transmute, while they work together with Mizzium Skin to defend us.

If we're playing multiplayer, just change banefire for Comet Storm.
X birds, one card.

Deck Tags

  • pili-pala
  • grand architect
  • Blue
  • Control
  • Infinite Combo
  • Infinite Mana
  • Budget

Deck at a Glance

Social Stats

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This deck has been viewed 901 times.

Mana Curve

Mana Symbol Occurrence

040210

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Palatect

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