Hey, thanks for the comment! The truth is that this deck is, in fact, not fully optimized. As you say, having that many colors in a budget deck with no lands isn't the best idea. However, I have played this deck and cards like Axebane Guardian and Saruli Caretaker really help playing the big cards from other colors. Plus, I wanted a fun, original and casual deck because I got bored from other "too mechanical" and meta decks that I have, such as a Pili-Pala & Grand Architect combo, or a black Discard deck. I have to say, tho, that the deck does work pretty well and is fun to play, dropping big creatures like Charix or the trees. In order to upgrade the deck, rather than getting fetch lands or reducing the colors, I'd love to get some better mana ramp cards such as Sylvan Caryatid, and also, I've noticed that as you suggest with Wall of Omens, I might need some more card-drawing. Still, thanks for the suggestion, and I'll take it into account if I need to really optimize the deck for something more competitive!
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Interesting version! I'm glad I helped you coming up with it :)
I've considered the idea, yeah, and actually, it was the main idea. But I couldn't find a way to make it work, so I thought that Wight of Precinct would actually be a good way to keep up with the game while we wait for the combo. I'd love to see your version of the deck, so could you please leave the link here? Thanks for the support! ;)
Thanks for the support, I really appreciate it! I think you might have come up with a nice base for a deck! Probably worth checking it out ;)
Mishra's Bauble looks like a good card indeed, but I feel like it is actually not necessary for the deck and if would reduce the probabilities of getting the ideal starting hand.Adding white to the deck looks like an interesting option, but I think the concept would deserve an actual new deck around it, rather than adding it to this one! Thanks for the ideas!
I'm checking it out and can't seem to find that card. Could you check if you wrote the name properly, please?
If you understood the reference in the title, comment below!
So, then, even if a creature is indestructible, it can die when it has 0/0? Then how does Stuffy Doll work?
Just checked it out, and creatures with toughness 0 die instantly unless they are "indestructible". However, thanks for pointing that out!That's an interesting deck you got there! We love combos!If you wanna check some of my other decks, too, you'll find some more like this. Thanks!
I've created a mono green alternative to this deck to avoid the bi-color problem. If you'd like to check it out, here it is: https://www.mtgvault.com/thepolanpls/decks/undying-xtreme-budget-2/Tell me what you think about it!
Very interesting, didn't know that part about the stack and leaving the battleground. Thank you guys a lot for your help!Myr Moonvessel looks like a good alternative since it is a cost 1 and it's colorless, but the mana it generates is also colorless, which could be a problem when casting, as you said, Strangleroot Geist or Hound of Griselbrand. So I'll keep searching for some options, let me know if you come up with something else too!I had also thought about Pentad Prism, since it could get Charge Counters from Power Conduit, too, but it's a cost two and it doesn't contribute to sacrifying and so on.Another option could be Abundant Growth, mana cost 1, makes a land bi-color...The first option I came up with, before thinking about mana-generating creatures, was actually Essence Warden in order to gain life every time a creature came back from the graveyard. So right now I don't actually know!I'll keep thinking about it! Thank you both a lot
Regarding what you say about Wild Cantor, I thought about it, but if it's the way you said, then why do combos like Pili-Pala with Grand Architect work, for example?Llanowar elves and arbor elf are good but they only get me green mana; that's why I had thought about Pentad Prism, but Idk where to make room for it,.I will take into account those two lands you said, btw. Thanks for your help!
In my opinion, Tainted remedy is too mana-expensive to be the base of the deck. You could maybe create a mana ramp with green and use green instead of white to make the opponent gain life.
My original deck idea had red in it because of Blightning and Sanity gnawers, but I prefered uniformity, since black is more than enough to discard and weaken the opponent, and what's more, everything is extremely mana-cheap. So, imo, it's not a bad option, but you know, mono-color is mono-color.
In that case, don't let this stop you! ;)
I don't really like to make my opponents draw. I used to, tho ( with sign in blood and company). But that only makes sense with Liliana's Caress / megrim / waste not, since you want to keep the flow on the opponent's hand. In this deck I don't want my opponent to have a single card on their hand.
I actually had Hymn to Tourach in the deck but it's not modern so I only use it in casual games!
Good one! I'll take that