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Infinite turns and Eldrazi. What could go wrong? Turn 1: Cloudpost. Turn 2: Cloudpost, Voltaic Key Turn 3: Time Vault, untap with Voltaic key, tap Time Vault for another turn. Infinite turns, as long as you always remember to untap time vault with the key each turn! What do you do next? Mana ramp with vesuva and cloudposts, get out a Ring, search outside of the game for a Spawnsire of Ulamog. With cloudposts and vesuva that copies cloudpost, you should be able to pay 20 mana by turn 5 or 6. Then use Spawnsire to bring in your eldrazi!!!!!! Its a very fun combo. If you get time vault and voltaic key early? Your opponent can't do anything. Sideboard is for the cards you keep out of the game to play into it. As long as you have these cards in your starting hand you will be fine: Cloudpost, Cloudpost or Vesuva, Time Vault, Voltaic Key If you don't have Time Vault or Key, just fabricate one! This deck uses very old, very OP cards. AGAIN! Sideboard is for the "outside of the game" cards for the spawnsire. So, you like? Its fun. infinite turns, tons of mana with all the cloudposts and vesuvas and glimmerposts, and a spawnsire. Now: how to get the eldrazi by turn 3? Here it is! Turn 1: Cloudpost Turn 2: Cloudpost or vesuva, drop voltaic key and sol ring Turn 3: Cloudpost or vesuva, time vault with sol ring, untap time vault and use it, then tap both lands for 6 mana total. Use voltaic key to untap time vault and tap time vault. Then play candelabra for 1. You should have 4 mana left. Use candelabra to untap all 3 lands. Then tap for 9 mana. Then untap with candelabra for 3 and untap the lands. You should have 6 left over. Continue this process for infinite mana. Then, after you have tons of mana, play ring of Ma'ruf, use its ability to bring in spawnsire, then use spawnsire to bring in the rest of your eldrazi. Then use time vault for extra turn and attack! Starting hand and draw: Cloudpost Cloudpost or vesuva Cloudpost or vesuva Time Vault Sol Ring Voltaic Key Candelabra. then hope to draw a Ring of Ma'ruf fast. If you don't you have infinite turns to draw it :P And if you draw staff of domination...well with infinite mana you can use its draw a card infinite cards? How fun!
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If I played with 4x Tinker, my playgroup would kill me... Of course, I'd probably play with Sundering Titan and Transmute Artifact, too...
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ooh, sundering titan...thats a great idea....and then Transmute Artifact is basically tinker but a mana less...except the difference thing. I think I would stick with Tinker :P But yah, Sundering Titan is great, I'm going to put it in.
Nonono, Sundering Titan's ability triggers when it enters AND when it leaves the battlefield. Transmute is funnier with it, since you'd trigger both. :P
oh crap, your right! Eh, I can still tinker :P But I didn't notice that. I think transmute will be fun in here.
Why bother playing Spawnsire? With infinite turns you could win with something as simple as one 1/1 creature if your opponent had nothing to block with.
Completely true, but how much fun is that??? Attacking with a TON of 10/10s? That is way more fun! The deck though, would probably work far better by just using mini creatures.