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Get out primal forcemages and quest for renewal. Using the tutors, dimir house guard and fleshwrither to find a timbermare and play it. Timbermare taps all creatures, activating quest for renewal, untapping all your stuff next turn. Timbermare will get a potential +12/+12 from the forcemages, dealing plenty of damage. Use the dread return and vigor mortis to do that multiple times. Evolution charm to get timbermare to your hand or search for lands. When Timber comes into play, the dunerider outlaw's won't tap due to prot from green. This will get them their +1/+1 counters because they get a free swing.
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