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I like this deck for more reasons than it having the greatest deck name of our group. It uses a lot of cards I really like but never got around to doing anything with. I do have a few thoughts though if you wanna take any under consideration.I think Mogis is the better control creature/god and maybe use more over the Primordial and/or Erebos, though Erebos does have cool abilities.My other idea is that with access to M15 you gain the ability to use one of my favorite cards that I have never used because I don't know how to build around it. It would cause you to have to change your control shell a little more and it may necessitate more changes than you'd wanna make but if i didn't bring it up I don't know when else the card may ever get used. Waste Not. The crazy, it could be truly crazy, combination of Rakdos' Return and Waste Not is awesome. Deal some damage, empty the opponents hand, gain some life, maybe get a couple zombie tokens or some mana to drop a Demon. The mana portion of Waste Not does only really work with mono black cards unless you're casting mind rot but it's still cool. The only thing it doesn't work with is Slaughter Games but that card is awesome and you should use it no matter what. Obviously adding Waste Not may force too many changes but I just wanted to suggest because I love the card and think someone should use it.-B
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So my read on this deck is that it's a collection of sweet cards that don't play super well together, mostly because the identity of the deck is sort of confused. For example, it's set up to be a control deck, but the threats that it runs don't play like that; a control deck wants one card, like Aetherling, that can close a game out, where as this runs too many threats (meaning the deck is shorter on removal than it could be), and each one individually is unlikely to close out the game. You are also running a lot of sorcery speed discard, which can be real bad when they just aren't keeping cards in their hand on your turn. A card like Rakdos' Return is best when you have any aggressive board state, a bunch of Rakdos Cacklers going to pound town, and then you cast it as a curve topper (x equals 3) to empty their handof the cards they were about to use to stabalize. The deck is using AWESOME cards, but they are not synergistic.
So the synergistic comment is absolutely accurate. The deck came about by my wanting to run Rakdos' Return and not really knowing how to build around it. So I threw in a bunch of removal and discard, and then used a bunch of the sweet black/red cards I wanted a home for. So yeah, pretty rough idea, but I think there is some potential.I agree that neither Erebos or the Primordial really fit so I can replace them with the Mogii I am removing from Rakdos. I could probably do way better than cards like Duress and Mind Rot, so that would give me some room for some more permanents to make sure I can activate Mogis. I wanted to have plenty of spot removal and then also ways to protect against decks that go wide, hence the drown in sorrows, bile blights, and rakdos charm. Wouldn't running fewer threats leave me super vulnerable to my opponents removal? Aetherling is kind of perfect for that, but I don't know if there is an equivalent in black/red.
Yes. In short, there is no great control finisher in B/R, because if you land a Desecration Demon, they will kill it. So I think you want~16 really efficient creatures, like Rakdos, Mogis, Master of the Feast, etc. that can put on pressure turns 2-4, and then the control cards stop your opponents answers. Turn three Master of the Feast into turn 4 Anger of the Gods/Mind Rot is PRETTY good. -Boyf
I think you could also play around opponents control pretty well. If you keep them discarding eventually they will have to dump their control cards. And if you limit playing your threats until you put your opponent on the draw you shouldn't lose creatures very quickly. On that note Duress and Mind Rot are useful cards. I'm not positive there are better options (admittedly I haven't checked) but mind rot can be pretty good if your opponent is actually playing cards. Slaughter Games is also really effective at removing the opponent's answers to your threats. You don't really have to worry about opponent creatures because of the control shell and your creatures being quite large. On Master of the Feast, it is a big beater, you'll just have to make sure you can mitigate the draw back, maybe including more discard effects or something. I don't know. -Bill
Master of the Feast in a discard deck is an interesting gamble. If they play a lot of instants, it’s not a good idea, but if they can’t, and you can consistently get them to discard, it could be fine.I also think discard is your answer to dealing with control. I agree Mogis is a good fit here.If you’re looking for reliable devotion that helps your control deck, look no further than Underworld Connections.-Mike
Also, what about Shrieking Affliction, if you're going to go the discard/control route?-Mike