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NOTE: Set by owner when deck was made.
I’m expecting to rarely, if ever, “attack” with the Defiler. You’re right that the cost of doing so will usually be too steep (as it counts lands as well). However, I think the opportunities to get him back in my hand for another go will be common enough (Phyrexian Reclamation, Haunted Crossroads, Twilight Shepherd, and Angel of Serenity). Otherwise, I think even one good attack with him can still be worth it, as it’s pretty devastating.I like Lord of Riots too. He just didn’t make the cut this time. I’m not overly impressed with Deathless Angel yet so that spot could be up for grabs. There are other candidates too like Ob Nixilis and Archangel of Thune. Just not ready to switch yet.-Mike
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I both like/hate this list. I'm glad you put in Aurelia, I think she is going to do some work for you. There is just so much I am going to hate playing against. My one big question is Rakdos the Defiler over Rakdos, Lord of Riots. I know his ability won't trigger the turn you cheat in Defiler but it will later and it seems the draw back is steep for you. I feel like the making your big stuff cheaper after you cheat in Lord of Riots could make a big turn into a huge one depending on your available mana. I know you never want to commit too much to the board so that could be a reason, but it seems like that would still make Defiler worse than LoR. With less stuff on the board it is more likely you sac Kaalia or an awesome Angel/Dragon you'd rather not sacrifice. I dunno maybe run both if you still want the sac trigger for opponents...?Looks like it's getting real gentleman.-Bill
You're right about RLoR. He's in.
I've been thinking about some things you've said about the deck and some things about the format in general. Vorel's over-performance in my opinion is due to the ability to win without combat. I'm not saying winning with combat is a bad strategy it just is a little more difficult. So with that in mind I have some suggestions for you to consider.Erebos - You need to do damage, lifegain is your enemy, and he also has a draw engine for when you are gaining life. Not sure why you aren't playing him.Ob Nixilis, Unshackled - I know I bring this up a lot but there is a ton of search effects and 10 damage plus sac-ing a creature can be huge especially early. He makes things like tutors to recover/find an out, ramping with spells, even evolving wilds painful for your opponents. Searching a library is so powerful and so many decks do it that damage can add up. Whether he deals the damage or slows people down I think he is worth the inclusion.Aggravated Assault - More combats = more Kaalia triggers = more opportunities to be oppressive = more winning. Other repeatable extra combats include: World at War (done twice), Waves of Aggression (twice), Scourge of the Throne (Dragon with a less good Aurelia effect).Teferi's Protection - Avoid crack-backs, team ups and board wipes. Gotta keep your creatures on the board, this does it.Faith's Reward - could be huge after getting wiped. You need those creatures so get them right back. Similar effects can be achieved with Twilight Shepherd (returns all cards to hand), Second Sunrise (returns all permanents for all players to play), No Rest for the Wicked (returns creatures to hand).Platinum Angel - Has to be answered if any of us want to win.Maybe considerations:Ways to make more mana (ie Cabal coffers + Urborg, or Nykthos since you have the ability to have a ton of pips of one of your colors, etc) and some kind of X spell (Exsanguinate or Debt to the Deathless) so you can finish people off in one fell swoop.Dictate of Erebos - Good black card for creature decks.Anyway the deck is good and wins plenty but you do have a tendency to get out ahead and then be THE threat because you can put out ridiculous creatures on turn 3-4. So you need ways to stay ahead and I think some of the ideas could really improve your ability to keep the lead.-Bill